| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Fixed graphics issues with the alien sense vision mode. | Steven Fuller | |
| 2019-08-20 | CFLAGS tweaks. | Steven Fuller | |
| 2019-08-20 | Adjusted the polygon offset to a more reasonable value. | Steven Fuller | |
| 2019-08-20 | Tweaked polygon offset usage. | Steven Fuller | |
| Tweaked the values used for glPolygonOffset, as the previous values caused rendering issues with the fire in temple. The new values probably reintroduce decal z-fighting with blood and bulletmarks, but the fire z-fighting was a bigger issue. | |||
| 2019-08-20 | Changed rhw into w as that was how it was used. Also fixed a few warnings. | Steven Fuller | |
| 2019-08-20 | Try not being so lame with the sound initialization. | Steven Fuller | |
| 2019-08-20 | Fixed input not working when coming out of a game. | Steven Fuller | |
| 2019-08-20 | OpenAL WIP. | Steven Fuller | |
| 2019-08-20 | OpenAL WIP. | Steven Fuller | |
| 2019-08-20 | OpenAL WIP. | Steven Fuller | |
| 2019-08-20 | OpenAL WIP. | Steven Fuller | |
| 2019-08-20 | Removed SupportFPMathsFunctions and SupportFPSquareRoot macros. | Steven Fuller | |
| 2019-08-20 | Removed an unused variable. | Steven Fuller | |
| 2019-08-20 | Fixed a few warnings. | Steven Fuller | |
| 2019-08-20 | Removed Watcom Compiler support. | Steven Fuller | |
| 2019-08-20 | Removed more unused code. | Steven Fuller | |
| 2019-08-20 | Removed unused file. | Steven Fuller | |
| 2019-08-20 | Fixed prototype. | Steven Fuller | |
| 2019-08-20 | Fixed an undefined value assert. | Steven Fuller | |
| 2019-08-20 | Switched to the C version of TranslatePoint. | Steven Fuller | |
| 2019-08-20 | Worked around a crash during level reloads. | Steven Fuller | |
| Global state in bh_marin.c isn't being deinitialized, and this was causing some code to incorrectly execute during a level restart. Said code has been commented out, as it appears to have been previously disabled. Improved the deinitialization in pheromon.c to make similar crashes more obvious. | |||
| 2019-08-20 | Removed redundant prototype that accidently got left in. | Steven Fuller | |
| 2019-08-20 | Got the Windows WIP branch to build in Linux. | Steven Fuller | |
| 2019-08-20 | Windows WIP. | Steven Fuller | |
| Added VS-style structure packing support. | |||
| 2019-08-20 | Windows WIP. | Steven Fuller | |
| Implemented the rest of winfiles.c to get user profiles working. | |||
| 2019-08-20 | Windows WIP. | Steven Fuller | |
| 2019-08-20 | Removed trailing '/' from temp starting paths. | Steven Fuller | |
| 2019-08-20 | Windows WIP. | Steven Fuller | |
| 2019-08-20 | Windows WIP. | unknown | |
| 2019-08-20 | Removed a lot of tool code. | Steven Fuller | |
| 2019-08-20 | Removed SupportWindows95 and platform_pc macros. | Steven Fuller | |
| 2019-08-20 | Removed most references to PSX, Saturn and E3 Demo. | Steven Fuller | |
| 2019-08-20 | Removed another old menu header. | Steven Fuller | |
| 2019-08-20 | Removed unused image and font code. | Steven Fuller | |
| 2019-08-20 | Removed the old menu systems. | Steven Fuller | |
| 2019-08-20 | Removed macros that were not being used in the game code. | Steven Fuller | |
| 2019-08-20 | Removed SupportHHStuff. | Steven Fuller | |
| 2019-08-20 | Removed DAVEW. | Steven Fuller | |
| 2019-08-20 | Removed UseOldChunkLoader. | Steven Fuller | |
| 2019-08-20 | More cruft removal. | Steven Fuller | |
| 2019-08-20 | Removed unused map hud code. | Steven Fuller | |
| 2019-08-20 | Fixed gcc 4.2.3 compile issue. | Steven Fuller | |
| 2019-08-20 | Made sin/cos tables const. | Steven Fuller | |
| Made the sin/cos/arcsin/arccos tables const and removed the redundant externs that were scattered about. | |||
| 2019-08-20 | Added .gitignore. | Steven Fuller | |
| 2019-08-20 | Replaced the i386 inline assembly with C equivalents. | Steven Fuller | |
| 2019-08-20 | Removed debug quit message. | Steven Fuller | |
| 2019-08-20 | Removed outdated documentation. | Steven Fuller | |
| 2019-08-20 | Updated Makefile. | Steven Fuller | |
| Updated Makefile to support the new location for source files. The source code was moved from the root directory to the src directory in the CVS Repository directly before the CVS->GIT conversion. | |||
| 2019-08-20 | fixed a little mistake in my audio code... some parameters were in the | Steven Fuller | |
| wrong order... | |||
| 2019-08-20 | added -m32 to force 32-bit. | Steven Fuller | |
