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AgeCommit message (Collapse)Author
2019-08-20Added the missing support for static on the televisions.Steven Fuller
2019-08-20CFLAGS tweaks.Steven Fuller
2019-08-20Removed more unused code.Steven Fuller
2019-08-20Removed a lot of tool code.Steven Fuller
2019-08-20Removed most references to PSX, Saturn and E3 Demo.Steven Fuller
2019-08-20Updated Makefile.Steven Fuller
Updated Makefile to support the new location for source files. The source code was moved from the root directory to the src directory in the CVS Repository directly before the CVS->GIT conversion.
2019-08-20added -m32 to force 32-bit.Steven Fuller
2019-08-20wrote a simple wave loader to remove dependency on a private openal function.Steven Fuller
2019-08-20removed nasm support.Steven Fuller
2019-08-20OpenGL library is now loaded dynamically.Steven Fuller
2019-08-20updated Makefile for TranslatePoint change...Steven Fuller
2019-08-20use g++ for linkingSteven Fuller
2019-08-20misc changesSteven Fuller
2019-08-20Disable Gold-only weapons for Regular edition (Tim Beckmann)Steven Fuller
fixed compiling with -DNDEBUG
2019-08-20very minor SDL changesSteven Fuller
2019-08-20Redid the most of the file loading/saving. Now uses $HOME/.avp/ andSteven Fuller
$AVP_DIR to look for files.
2019-08-20Moved LightIntensityAtPoint to a better location.Steven Fuller
Silenced more stub messages.
2019-08-20CD Audio Support.Steven Fuller
2019-08-20Added Screenshot code.Steven Fuller
Moved some net stuff around.
2019-08-20Fixed MakefileSteven Fuller
2019-08-20Debian SDL+NVIDIA workaroundSteven Fuller
2019-08-20Disable the menus for the Alien demo.Steven Fuller
2019-08-20More work on menus.Steven Fuller
2019-08-20Most of the menu code now builds.Steven Fuller
2019-08-20Now build pldnet.cSteven Fuller
2019-08-20Removed some unused code.Steven Fuller
Added some of the level drawing hacks (water, rain).
2019-08-20Removed the nasm include argument.Steven Fuller
2019-08-20Fixed compilation with GCC 3.0.Steven Fuller
Fixed invalid cast (ushort * -> uint *) in openal.c.
2019-08-20Removed more unused code.Steven Fuller
Implemented console input.
2019-08-20Added a README.Steven Fuller
Added the HUD font drawing code. now stubs2.cpp is no longer needed.
2019-08-20Checking in basic OpenAL support (Chuck Mason).Steven Fuller
Don't default to fullscreen for now.
2019-08-20Moved psndplat stubs to a separate file.Steven Fuller
2019-08-20Added noise overlay (for marine image enhancer).Steven Fuller
2019-08-20Added the windows gamma code.Steven Fuller
Fixed lighting problem with weapons.
2019-08-20Implemented keyboard input.Steven Fuller
Copied some functions from pldnet and d3d_render (now the player image shows in the mirror).
2019-08-20Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)Steven Fuller
Game displays now.
2019-08-20Fixed major bug in TranslatePoint (was accidently loading a value to edxSteven Fuller
instead of edi). Failed to get anything comprehendible on screen.
2019-08-20Moved inline assembly to a separate file for debugging.Steven Fuller
Implemented GetTickCount/timeGetTime. Added basic SDL/OpenGL support. Draws something with no optimizations, but draws nothing with -O2. (What is drawn looks like garbage.)
2019-08-20More warning cleanups.Steven Fuller
Removed a few unused files.
2019-08-20Moved TranslatePoint into a separate file.Steven Fuller
Implemented most of the main loop in main.c. Game now seems to run OK. Need to write texture code and then add OpenGL.
2019-08-20Now in the Data loading phase.Steven Fuller
Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop.
2019-08-20Forgot to ci yesterday.Steven Fuller
Now links.
2019-08-20Fixed errors in inline.h.Steven Fuller
More compiling. 156 unique undefined references.
2019-08-20More compiling.Steven Fuller
2019-08-20More compiling.Steven Fuller
2019-08-20More compiling.Steven Fuller
2019-08-20More compiling. Things are starting to get hacky (adding stubs, commentingSteven Fuller
out unimplemented windows stuff, and so on).
2019-08-20Implemented (most of) the inline assembly in inline.hSteven Fuller
2019-08-20More compiling. All 'easy-to-compile' files now do.Steven Fuller
Added the Rebellion license.
2019-08-20Removed headers that were accidently checked in.Steven Fuller
Lots of compiling.