| Age | Commit message (Collapse) | Author |
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Added a better hack to the Text loader (for Alien demo).
Fixed water texture paths for Alien Demo.
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Finally finished ingame OpenGL code (I hope).
Fixed another mistake in mathline.c.
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Added the HUD font drawing code. now stubs2.cpp is no longer needed.
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Implemented GetTickCount/timeGetTime.
Added basic SDL/OpenGL support.
Draws something with no optimizations, but draws nothing with -O2. (What is
drawn looks like garbage.)
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Cleaned up some warnings. (unhandled enum in switch)
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Converted many '\\' to '/'. Partially implemented win32 file routines.
Got texture code to work OK for now (still needs to be reimplemented).
Partially implemented the main loop.
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