| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | More Warning cleanups (Tim Beckmann) | Steven Fuller | |
| 2019-08-20 | Better error checking in winapi.c. (Tim Beckmann) | Steven Fuller | |
| Keep track of profile timestamps. (Tim Beckmann) Implemented a few other missing bits. | |||
| 2019-08-20 | Added Screenshot code. | Steven Fuller | |
| Moved some net stuff around. | |||
| 2019-08-20 | Removed more unused code. | Steven Fuller | |
| Implemented console input. | |||
| 2019-08-20 | Fixed particle colors for real this time. | Steven Fuller | |
| Worked around a crash (DIV_FIXED by zero) that happens when the Alien level FERARCO starts. | |||
| 2019-08-20 | Fixed particle blending. | Steven Fuller | |
| 2019-08-20 | Moved inline assembly to a separate file for debugging. | Steven Fuller | |
| Implemented GetTickCount/timeGetTime. Added basic SDL/OpenGL support. Draws something with no optimizations, but draws nothing with -O2. (What is drawn looks like garbage.) | |||
| 2019-08-20 | Now in the Data loading phase. | Steven Fuller | |
| Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop. | |||
| 2019-08-20 | Fixed errors in inline.h. | Steven Fuller | |
| More compiling. 156 unique undefined references. | |||
| 2019-08-20 | More compiling. Things are starting to get hacky (adding stubs, commenting | Steven Fuller | |
| out unimplemented windows stuff, and so on). | |||
| 2019-08-20 | Added extern "C" where needed. | Steven Fuller | |
| 2019-08-20 | More compiling. All 'easy-to-compile' files now do. | Steven Fuller | |
| Added the Rebellion license. | |||
| 2019-08-20 | Removed headers that were accidently checked in. | Steven Fuller | |
| Lots of compiling. | |||
| 2019-08-20 | More compilation. | Steven Fuller | |
| Moved windows typedefs to a separate file. Included public domain md5 routines (from dpkg). | |||
