| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Converted TranslatePoint to C. | Steven Fuller | |
| 2019-08-20 | More Warning cleanups (Tim Beckmann) | Steven Fuller | |
| 2019-08-20 | Many warnings cleaned up (Tim Beckmann) | Steven Fuller | |
| Menus. | |||
| 2019-08-20 | Removed some unused code. | Steven Fuller | |
| Added some of the level drawing hacks (water, rain). | |||
| 2019-08-20 | Removed more unused code. | Steven Fuller | |
| Implemented console input. | |||
| 2019-08-20 | Added simple key event processing. | Steven Fuller | |
| 2019-08-20 | Fixed major bug in TranslatePoint (was accidently loading a value to edx | Steven Fuller | |
| instead of edi). Failed to get anything comprehendible on screen. | |||
| 2019-08-20 | Moved TranslatePoint into a separate file. | Steven Fuller | |
| Implemented most of the main loop in main.c. Game now seems to run OK. Need to write texture code and then add OpenGL. | |||
| 2019-08-20 | Forgot to ci yesterday. | Steven Fuller | |
| Now links. | |||
| 2019-08-20 | Few more files compile. | Steven Fuller | |
| 2019-08-20 | lots of small changes that didn't get checked in | Steven Fuller | |
| 2019-08-20 | Initial revision | Steven Fuller | |
