| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-04-23 | Remove extraneous parens from ifs | Timotej Lazar | |
| Reported by clang. | |||
| 2019-08-20 | Import icculus.org release (2014-12-25) | Steven Fuller | |
| 2019-08-20 | Trying out using alpha test to emulate color keying. | Steven Fuller | |
| The original D3D code used SetColorKey to remove the transparent bits from certain textures, like the HUD alien tail. As there's no straightforward way to do this in OpenGL without using fragment programs, enable alpha test to reject fragments with zero alpha. This might break a few things that have alpha set to zero when translucency is off -- I fixed the few cases that I found. | |||
| 2019-08-20 | Fixed an undefined value assert. | Steven Fuller | |
| 2019-08-20 | Switched to the C version of TranslatePoint. | Steven Fuller | |
| 2019-08-20 | Removed most references to PSX, Saturn and E3 Demo. | Steven Fuller | |
| 2019-08-20 | Made sin/cos tables const. | Steven Fuller | |
| Made the sin/cos/arcsin/arccos tables const and removed the redundant externs that were scattered about. | |||
| 2019-08-20 | warning removal. | Steven Fuller | |
| 2019-08-20 | Converted TranslatePoint to C. | Steven Fuller | |
| 2019-08-20 | More Warning cleanups (Tim Beckmann) | Steven Fuller | |
| 2019-08-20 | Many warnings cleaned up (Tim Beckmann) | Steven Fuller | |
| Menus. | |||
| 2019-08-20 | Removed some unused code. | Steven Fuller | |
| Added some of the level drawing hacks (water, rain). | |||
| 2019-08-20 | Removed more unused code. | Steven Fuller | |
| Implemented console input. | |||
| 2019-08-20 | Added simple key event processing. | Steven Fuller | |
| 2019-08-20 | Fixed major bug in TranslatePoint (was accidently loading a value to edx | Steven Fuller | |
| instead of edi). Failed to get anything comprehendible on screen. | |||
| 2019-08-20 | Moved TranslatePoint into a separate file. | Steven Fuller | |
| Implemented most of the main loop in main.c. Game now seems to run OK. Need to write texture code and then add OpenGL. | |||
| 2019-08-20 | Forgot to ci yesterday. | Steven Fuller | |
| Now links. | |||
| 2019-08-20 | Few more files compile. | Steven Fuller | |
| 2019-08-20 | lots of small changes that didn't get checked in | Steven Fuller | |
| 2019-08-20 | Initial revision | Steven Fuller | |
