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AgeCommit message (Collapse)Author
2020-05-30Remove deprecated ffmpeg initializationTimotej Lazar
2020-05-30Const correct (most) stringsTimotej Lazar
At least those cases that are reported by gcc and/or clang.
2020-05-30Include bink.h where neededTimotej Lazar
2020-04-23Include the --debug option in help textTimotej Lazar
2019-08-20merged support for playing bink cutscenes and added 1366x768 resolutiongaa-cifasis
2019-08-20Import icculus.org release (2017-05-05)Steven Fuller
2019-08-20Import icculus.org release (2015-02-14)Steven Fuller
2019-08-20Import icculus.org release (2014-12-25)Steven Fuller
2019-08-20Added the missing support for static on the televisions.Steven Fuller
2019-08-20Removed D3DOverlayColourControl.Steven Fuller
2019-08-20Fixed input not working when coming out of a game.Steven Fuller
2019-08-20Got the Windows WIP branch to build in Linux.Steven Fuller
2019-08-20Windows WIP.Steven Fuller
2019-08-20Windows WIP.unknown
2019-08-20Removed debug quit message.Steven Fuller
2019-08-20disabled some more assembly.Steven Fuller
trying out passing NULL to SDL_GL_LoadLibrary by default.
2019-08-20changed the default opengl library string to "libGL.so.1"Steven Fuller
2019-08-20added xfree86 libgl name.Steven Fuller
2019-08-20OpenGL library is now loaded dynamically.Steven Fuller
2019-08-20changed FixFilename to only lowercase the game-supplied part of a filename.Steven Fuller
added better game directory detection code. now each candidate directory is checked for validity.
2019-08-20change pack alignment for opengl screenshot saving.Steven Fuller
more useful error messages from ffread.cpp and language.c
2019-08-20fix pov defaultSteven Fuller
2019-08-20basic joystick supportSteven Fuller
2019-08-20main.c: switched to using atexit instead of calling SDL_Quit directly.Steven Fuller
npcsetup.cpp: removed old todo msg
2019-08-20Commented out secondary color stuff due to nvidia header lamenessSteven Fuller
2019-08-20very minor SDL changesSteven Fuller
2019-08-20Fixed stupid fullscreen changing.Steven Fuller
2019-08-20Redid the most of the file loading/saving. Now uses $HOME/.avp/ andSteven Fuller
$AVP_DIR to look for files.
2019-08-20More Warning cleanups (Tim Beckmann)Steven Fuller
2019-08-20GL_EXT_secondary_color now spelled correctly (Tim Beckmann)Steven Fuller
Progress Bar drawing hopefully fixed.
2019-08-20Redisable intro screen.Steven Fuller
2019-08-20Doc Updates.Steven Fuller
Command line options.
2019-08-20Better error checking in winapi.c. (Tim Beckmann)Steven Fuller
Keep track of profile timestamps. (Tim Beckmann) Implemented a few other missing bits.
2019-08-20Fixed the dark opengl screenshots and video mode not being initialized.Steven Fuller
2019-08-20Silenced most of the debug messages.Steven Fuller
Vidmode changing should work now.
2019-08-20Screenshots in software mode (menus) implemented.Steven Fuller
2019-08-20Many warnings cleaned up (Tim Beckmann)Steven Fuller
Menus.
2019-08-20Added Screenshot code.Steven Fuller
Moved some net stuff around.
2019-08-20Fixed stupid fullscreen toggle errorSteven Fuller
2019-08-20Fixed the mistake causing new episodes to be gained for free.Steven Fuller
2019-08-20Added missing netcode from main.c -- now skirmish (including Jockey) worksSteven Fuller
correctly.
2019-08-20Re-fixed the menus and enabled another font drawing function.Steven Fuller
Fixed Profile Loading/Saving (had to disable debug mode).
2019-08-20Disable the menus for the Alien demo.Steven Fuller
2019-08-20Small menu changesSteven Fuller
2019-08-20More work on menus.Steven Fuller
2019-08-20Most of the menu code now builds.Steven Fuller
2019-08-20Now build pldnet.cSteven Fuller
2019-08-20Removed more unused stuff.Steven Fuller
Finally finished ingame OpenGL code (I hope). Fixed another mistake in mathline.c.
2019-08-20Removed some unused code.Steven Fuller
Added some of the level drawing hacks (water, rain).
2019-08-20Removed more unused code.Steven Fuller
Implemented console input.