index
:
avp
main
Aliens Versus Predator SDL port
Linux User
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
main.c
Age
Commit message (
Expand
)
Author
2019-08-20
basic joystick support
Steven Fuller
2019-08-20
main.c: switched to using atexit instead of calling SDL_Quit directly.
Steven Fuller
2019-08-20
Commented out secondary color stuff due to nvidia header lameness
Steven Fuller
2019-08-20
very minor SDL changes
Steven Fuller
2019-08-20
Fixed stupid fullscreen changing.
Steven Fuller
2019-08-20
Redid the most of the file loading/saving. Now uses $HOME/.avp/ and
Steven Fuller
2019-08-20
More Warning cleanups (Tim Beckmann)
Steven Fuller
2019-08-20
GL_EXT_secondary_color now spelled correctly (Tim Beckmann)
Steven Fuller
2019-08-20
Redisable intro screen.
Steven Fuller
2019-08-20
Doc Updates.
Steven Fuller
2019-08-20
Better error checking in winapi.c. (Tim Beckmann)
Steven Fuller
2019-08-20
Fixed the dark opengl screenshots and video mode not being initialized.
Steven Fuller
2019-08-20
Silenced most of the debug messages.
Steven Fuller
2019-08-20
Screenshots in software mode (menus) implemented.
Steven Fuller
2019-08-20
Many warnings cleaned up (Tim Beckmann)
Steven Fuller
2019-08-20
Added Screenshot code.
Steven Fuller
2019-08-20
Fixed stupid fullscreen toggle error
Steven Fuller
2019-08-20
Fixed the mistake causing new episodes to be gained for free.
Steven Fuller
2019-08-20
Added missing netcode from main.c -- now skirmish (including Jockey) works
Steven Fuller
2019-08-20
Re-fixed the menus and enabled another font drawing function.
Steven Fuller
2019-08-20
Disable the menus for the Alien demo.
Steven Fuller
2019-08-20
Small menu changes
Steven Fuller
2019-08-20
More work on menus.
Steven Fuller
2019-08-20
Most of the menu code now builds.
Steven Fuller
2019-08-20
Now build pldnet.c
Steven Fuller
2019-08-20
Removed more unused stuff.
Steven Fuller
2019-08-20
Removed some unused code.
Steven Fuller
2019-08-20
Removed more unused code.
Steven Fuller
2019-08-20
Fixed texture filtering modes.
Steven Fuller
2019-08-20
Removed/disabled some unused code.
Steven Fuller
2019-08-20
Small changes in order to get the demos to work. Alien demo runs. Marine
Steven Fuller
2019-08-20
Added a README.
Steven Fuller
2019-08-20
Fixed common sound loading. Still debugging OpenAL code.
Steven Fuller
2019-08-20
More OpenAL changes (Chuck Mason).
Steven Fuller
2019-08-20
Checking in basic OpenAL support (Chuck Mason).
Steven Fuller
2019-08-20
Implemented sky drawing and a few other routines (cloaked polygon,
Steven Fuller
2019-08-20
Adjusted the mouse grab code: When in windowed mode and mouse not grabbed,
Steven Fuller
2019-08-20
Added code to handle mouse buttons 4/5 (mousewheel).
Steven Fuller
2019-08-20
Added ctrl+g mouse grab toggle and alt+enter fullscreen toggle.
Steven Fuller
2019-08-20
Added noise overlay (for marine image enhancer).
Steven Fuller
2019-08-20
Turned texture repeating back on. (some levels seem to need it to look
Steven Fuller
2019-08-20
Fixed particle colors for real this time.
Steven Fuller
2019-08-20
Fixed perspective texture drawing.
Steven Fuller
2019-08-20
Added texture drawing for particles (drawing not yet correct due to black
Steven Fuller
2019-08-20
Threw in texture loading/drawing.
Steven Fuller
2019-08-20
Added Particle drawing.
Steven Fuller
2019-08-20
Added the windows gamma code.
Steven Fuller
2019-08-20
Implemented keyboard input.
Steven Fuller
2019-08-20
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
Steven Fuller
2019-08-20
Added simple key event processing.
Steven Fuller
[next]