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Aliens Versus Predator SDL port
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opengl.c
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Author
2019-08-20
Fixed texture filtering modes.
Steven Fuller
2019-08-20
Removed/disabled some unused code.
Steven Fuller
2019-08-20
Small changes in order to get the demos to work. Alien demo runs. Marine
Steven Fuller
2019-08-20
Added a README.
Steven Fuller
2019-08-20
Implemented sky drawing and a few other routines (cloaked polygon,
Steven Fuller
2019-08-20
Added the on fire, damaged, and fade down overlays.
Steven Fuller
2019-08-20
Added code for Alien's special vision mode.
Steven Fuller
2019-08-20
Added noise overlay (for marine image enhancer).
Steven Fuller
2019-08-20
Implemented HUD (Textures) and Decal drawing.
Steven Fuller
2019-08-20
Turned texture repeating back on. (some levels seem to need it to look
Steven Fuller
2019-08-20
Fixed particle colors for real this time.
Steven Fuller
2019-08-20
Fixed particle blending.
Steven Fuller
2019-08-20
Fixed perspective texture drawing.
Steven Fuller
2019-08-20
Added texture drawing for particles (drawing not yet correct due to black
Steven Fuller
2019-08-20
Threw in texture loading/drawing.
Steven Fuller
2019-08-20
Fixed error with particle colors.
Steven Fuller
2019-08-20
Added Particle drawing.
Steven Fuller
2019-08-20
Added the windows gamma code.
Steven Fuller
2019-08-20
Implemented keyboard input.
Steven Fuller
2019-08-20
Improved Z precision at 16bpp.
Steven Fuller
2019-08-20
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
Steven Fuller
2019-08-20
Added simple key event processing.
Steven Fuller
2019-08-20
Fixed major bug in TranslatePoint (was accidently loading a value to edx
Steven Fuller
2019-08-20
Moved inline assembly to a separate file for debugging.
Steven Fuller