| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-08-20 | Implemented HUD (Textures) and Decal drawing. | Steven Fuller |
| 2019-08-20 | Turned texture repeating back on. (some levels seem to need it to look | Steven Fuller |
| 2019-08-20 | Added texture drawing for particles (drawing not yet correct due to black | Steven Fuller |
| 2019-08-20 | Threw in texture loading/drawing. | Steven Fuller |
| 2019-08-20 | Added the windows gamma code. | Steven Fuller |
| 2019-08-20 | Implemented keyboard input. | Steven Fuller |
| 2019-08-20 | Moved inline assembly to a separate file for debugging. | Steven Fuller |
| 2019-08-20 | More small warning cleanups | Steven Fuller |
| 2019-08-20 | Moved TranslatePoint into a separate file. | Steven Fuller |
| 2019-08-20 | Now in the Data loading phase. | Steven Fuller |
| 2019-08-20 | Forgot to ci yesterday. | Steven Fuller |
| 2019-08-20 | Fixed errors in inline.h. | Steven Fuller |
| 2019-08-20 | More compiling. | Steven Fuller |
| 2019-08-20 | More compiling. Things are starting to get hacky (adding stubs, commenting | Steven Fuller |
