| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Import icculus.org release (2015-02-14) | Steven Fuller | |
| 2019-08-20 | Windows WIP. | Steven Fuller | |
| 2019-08-20 | fixed a compile error, I think... | Steven Fuller | |
| 2019-08-20 | Disable Gold-only weapons for Regular edition (Tim Beckmann) | Steven Fuller | |
| fixed compiling with -DNDEBUG | |||
| 2019-08-20 | Redid the most of the file loading/saving. Now uses $HOME/.avp/ and | Steven Fuller | |
| $AVP_DIR to look for files. | |||
| 2019-08-20 | Many warnings cleaned up (Tim Beckmann) | Steven Fuller | |
| Menus. | |||
| 2019-08-20 | More work on menus. | Steven Fuller | |
| 2019-08-20 | Fixed texture filtering modes. | Steven Fuller | |
| 2019-08-20 | Fixed particle blending. | Steven Fuller | |
| 2019-08-20 | Threw in texture loading/drawing. | Steven Fuller | |
| Blending modes (color/texture) are problematic and texture coordinates aren't yet perfect. | |||
| 2019-08-20 | More warning cleanups. | Steven Fuller | |
| Removed a few unused files. | |||
| 2019-08-20 | Now in the Data loading phase. | Steven Fuller | |
| Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop. | |||
| 2019-08-20 | Fixed errors in inline.h. | Steven Fuller | |
| More compiling. 156 unique undefined references. | |||
| 2019-08-20 | More compiling. | Steven Fuller | |
| 2019-08-20 | Initial revision | Steven Fuller | |
