| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Removed SupportFPMathsFunctions and SupportFPSquareRoot macros. | Steven Fuller | |
| 2019-08-20 | Removed Watcom Compiler support. | Steven Fuller | |
| 2019-08-20 | Windows WIP. | unknown | |
| 2019-08-20 | Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit) | Steven Fuller | |
| Game displays now. | |||
| 2019-08-20 | Moved inline assembly to a separate file for debugging. | Steven Fuller | |
| Implemented GetTickCount/timeGetTime. Added basic SDL/OpenGL support. Draws something with no optimizations, but draws nothing with -O2. (What is drawn looks like garbage.) | |||
| 2019-08-20 | Fixed errors in inline.h. | Steven Fuller | |
| More compiling. 156 unique undefined references. | |||
| 2019-08-20 | Implemented (most of) the inline assembly in inline.h | Steven Fuller | |
| 2019-08-20 | Few more files compile. | Steven Fuller | |
| 2019-08-20 | lots of small changes that didn't get checked in | Steven Fuller | |
| 2019-08-20 | First wave of changes: | Steven Fuller | |
| Removed inclusion of Windows header files and remove some Windows-specific declarations. | |||
| 2019-08-20 | Initial revision | Steven Fuller | |
