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Author
2020-04-23
Compare return value of strncmp to 0, not NULL
Timotej Lazar
2019-08-20
merged support for playing bink cutscenes and added 1366x768 resolution
gaa-cifasis
2019-08-20
Import icculus.org release (2017-05-05)
Steven Fuller
2019-08-20
Import icculus.org release (2015-02-14)
Steven Fuller
2019-08-20
Import icculus.org release (2014-12-25)
Steven Fuller
2019-08-20
Removed SupportFPMathsFunctions and SupportFPSquareRoot macros.
Steven Fuller
2019-08-20
Removed an unused variable.
Steven Fuller
2019-08-20
Removed Watcom Compiler support.
Steven Fuller
2019-08-20
Fixed prototype.
Steven Fuller
2019-08-20
Removed redundant prototype that accidently got left in.
Steven Fuller
2019-08-20
Windows WIP.
Steven Fuller
2019-08-20
Windows WIP.
unknown
2019-08-20
Removed a lot of tool code.
Steven Fuller
2019-08-20
Removed SupportWindows95 and platform_pc macros.
Steven Fuller
2019-08-20
Removed most references to PSX, Saturn and E3 Demo.
Steven Fuller
2019-08-20
Removed unused image and font code.
Steven Fuller
2019-08-20
Removed macros that were not being used in the game code.
Steven Fuller
2019-08-20
Removed UseOldChunkLoader.
Steven Fuller
2019-08-20
More cruft removal.
Steven Fuller
2019-08-20
Made sin/cos tables const.
Steven Fuller
2019-08-20
disabled some more assembly.
Steven Fuller
2019-08-20
gcc 4.1 compile fixes.
Steven Fuller
2019-08-20
compile fixes for gcc 4.0 / osx.
Steven Fuller
2019-08-20
gcc 3.4 fixes.
Dan Olson
2019-08-20
changed incorrect (int)char casts to (unsigned char)char casts.
Steven Fuller
2019-08-20
warning removal.
Steven Fuller
2019-08-20
fixed a compile error, I think...
Steven Fuller
2019-08-20
added typename
Steven Fuller
2019-08-20
misc changes
Steven Fuller
2019-08-20
Disable Gold-only weapons for Regular edition (Tim Beckmann)
Steven Fuller
2019-08-20
Cleanups (Tim Beckmann)
Steven Fuller
2019-08-20
Cleanups. (Tim Beckmann)
Steven Fuller
2019-08-20
Redid the most of the file loading/saving. Now uses $HOME/.avp/ and
Steven Fuller
2019-08-20
More Warning cleanups (Tim Beckmann)
Steven Fuller
2019-08-20
Implemented the Progress Bar during Loading.
Steven Fuller
2019-08-20
Many warnings cleaned up (Tim Beckmann)
Steven Fuller
2019-08-20
CD Audio Support.
Steven Fuller
2019-08-20
Added Screenshot code.
Steven Fuller
2019-08-20
More work on menus.
Steven Fuller
2019-08-20
Now build pldnet.c
Steven Fuller
2019-08-20
Removed a few unused files.
Steven Fuller
2019-08-20
Fixed compilation with GCC 3.0.
Steven Fuller
2019-08-20
Fixed texture filtering modes.
Steven Fuller
2019-08-20
Fixed particle blending.
Steven Fuller
2019-08-20
Threw in texture loading/drawing.
Steven Fuller
2019-08-20
Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit)
Steven Fuller
2019-08-20
Added simple key event processing.
Steven Fuller
2019-08-20
Moved inline assembly to a separate file for debugging.
Steven Fuller
2019-08-20
Removed some unused bits.
Steven Fuller
2019-08-20
Removed several unused files.
Steven Fuller
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