| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Added Screenshot code. | Steven Fuller | |
| Moved some net stuff around. | |||
| 2019-08-20 | More work on menus. | Steven Fuller | |
| 2019-08-20 | Now build pldnet.c | Steven Fuller | |
| 2019-08-20 | Removed a few unused files. | Steven Fuller | |
| 2019-08-20 | Fixed compilation with GCC 3.0. | Steven Fuller | |
| Fixed invalid cast (ushort * -> uint *) in openal.c. | |||
| 2019-08-20 | Fixed texture filtering modes. | Steven Fuller | |
| 2019-08-20 | Fixed particle blending. | Steven Fuller | |
| 2019-08-20 | Threw in texture loading/drawing. | Steven Fuller | |
| Blending modes (color/texture) are problematic and texture coordinates aren't yet perfect. | |||
| 2019-08-20 | Fixed FPU assembly. (fistp is 16bit, fistpl is 32bit) | Steven Fuller | |
| Game displays now. | |||
| 2019-08-20 | Added simple key event processing. | Steven Fuller | |
| 2019-08-20 | Moved inline assembly to a separate file for debugging. | Steven Fuller | |
| Implemented GetTickCount/timeGetTime. Added basic SDL/OpenGL support. Draws something with no optimizations, but draws nothing with -O2. (What is drawn looks like garbage.) | |||
| 2019-08-20 | Removed some unused bits. | Steven Fuller | |
| 2019-08-20 | Removed several unused files. | Steven Fuller | |
| 2019-08-20 | More warning cleanups. | Steven Fuller | |
| Removed a few unused files. | |||
| 2019-08-20 | Fixed AvP_GameStats_Stored struct finally. | Steven Fuller | |
| Cleaned up some warnings. (unhandled enum in switch) | |||
| 2019-08-20 | Now in the Data loading phase. | Steven Fuller | |
| Converted many '\\' to '/'. Partially implemented win32 file routines. Got texture code to work OK for now (still needs to be reimplemented). Partially implemented the main loop. | |||
| 2019-08-20 | Fixed errors in inline.h. | Steven Fuller | |
| More compiling. 156 unique undefined references. | |||
| 2019-08-20 | More compiling. | Steven Fuller | |
| 2019-08-20 | Tools for testing. | Steven Fuller | |
| 2019-08-20 | More compiling. | Steven Fuller | |
| 2019-08-20 | More compiling. | Steven Fuller | |
| 2019-08-20 | More compiling. Things are starting to get hacky (adding stubs, commenting | Steven Fuller | |
| out unimplemented windows stuff, and so on). | |||
| 2019-08-20 | Implemented (most of) the inline assembly in inline.h | Steven Fuller | |
| 2019-08-20 | More compiling. All 'easy-to-compile' files now do. | Steven Fuller | |
| Added the Rebellion license. | |||
| 2019-08-20 | Removed headers that were accidently checked in. | Steven Fuller | |
| Lots of compiling. | |||
| 2019-08-20 | More compilation. | Steven Fuller | |
| Moved windows typedefs to a separate file. Included public domain md5 routines (from dpkg). | |||
| 2019-08-20 | More compiling... | Steven Fuller | |
| 2019-08-20 | Another file now compiles. | Steven Fuller | |
| 2019-08-20 | Few more files compile. | Steven Fuller | |
| 2019-08-20 | lots of small changes that didn't get checked in | Steven Fuller | |
| 2019-08-20 | afont.c now builds | Steven Fuller | |
| 2019-08-20 | Fixed rest of platform.h | Steven Fuller | |
| 2019-08-20 | First wave of changes: | Steven Fuller | |
| Removed inclusion of Windows header files and remove some Windows-specific declarations. | |||
| 2019-08-20 | Initial revision | Steven Fuller | |
