| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-20 | Doc Updates. | Steven Fuller | |
| Command line options. | |||
| 2019-08-20 | Better error checking in winapi.c. (Tim Beckmann) | Steven Fuller | |
| Keep track of profile timestamps. (Tim Beckmann) Implemented a few other missing bits. | |||
| 2019-08-20 | Moved LightIntensityAtPoint to a better location. | Steven Fuller | |
| Silenced more stub messages. | |||
| 2019-08-20 | Fixed "pure virtual method called" | Steven Fuller | |
| 2019-08-20 | Disable sound, not crash, when OpenAL init fails. | Steven Fuller | |
| 2019-08-20 | work around the Regular Edition menu font size. | Steven Fuller | |
| 2019-08-20 | Fixed the dark opengl screenshots and video mode not being initialized. | Steven Fuller | |
| 2019-08-20 | Silenced most of the debug messages. | Steven Fuller | |
| Vidmode changing should work now. | |||
| 2019-08-20 | Implemented the Progress Bar during Loading. | Steven Fuller | |
| 2019-08-20 | Screenshots in software mode (menus) implemented. | Steven Fuller | |
| 2019-08-20 | Many warnings cleaned up (Tim Beckmann) | Steven Fuller | |
| Menus. | |||
| 2019-08-20 | CD Audio Support. | Steven Fuller | |
| 2019-08-20 | Added Screenshot code. | Steven Fuller | |
| Moved some net stuff around. | |||
| 2019-08-20 | Fixed stupid fullscreen toggle error | Steven Fuller | |
| 2019-08-20 | Implemented a part of CreateFile so save games work. | Steven Fuller | |
| 2019-08-20 | Fixed the mistake causing new episodes to be gained for free. | Steven Fuller | |
| 2019-08-20 | Added missing netcode from main.c -- now skirmish (including Jockey) works | Steven Fuller | |
| correctly. | |||
| 2019-08-20 | Re-fixed the menus and enabled another font drawing function. | Steven Fuller | |
| Fixed Profile Loading/Saving (had to disable debug mode). | |||
| 2019-08-20 | Disable the menus for the Alien demo. | Steven Fuller | |
| 2019-08-20 | Skirmish mode now works | Steven Fuller | |
| 2019-08-20 | Small menu changes | Steven Fuller | |
| 2019-08-20 | More work on menus. | Steven Fuller | |
| 2019-08-20 | Documented -DREGULAR_EDITION | Steven Fuller | |
| Disabled the sound printfs for now. | |||
| 2019-08-20 | Fix stupid mistake: accidently had volume changing commented out | Steven Fuller | |
| 2019-08-20 | Removing unneeded files. | Steven Fuller | |
| 2019-08-20 | Most of the menu code now builds. | Steven Fuller | |
| 2019-08-20 | Documentation updates. | Steven Fuller | |
| 2019-08-20 | Now build pldnet.c | Steven Fuller | |
| 2019-08-20 | Tried to get OpenAL panning to work. | Steven Fuller | |
| 2019-08-20 | Month old OpenAL changes (Pitch changing, currently disabled). | Steven Fuller | |
| 2019-08-20 | Added AvP-Style attenuation code. | Steven Fuller | |
| 2019-08-20 | Removed more unused code. | Steven Fuller | |
| 2019-08-20 | Removed a few unused files. | Steven Fuller | |
| 2019-08-20 | Fixed water drawing. | Steven Fuller | |
| Added a better hack to the Text loader (for Alien demo). Fixed water texture paths for Alien Demo. | |||
| 2019-08-20 | Removed more unused stuff. | Steven Fuller | |
| Finally finished ingame OpenGL code (I hope). Fixed another mistake in mathline.c. | |||
| 2019-08-20 | Added the rest of the hacks. | Steven Fuller | |
| 2019-08-20 | Removed some unused code. | Steven Fuller | |
| Added some of the level drawing hacks (water, rain). | |||
| 2019-08-20 | Fixed compilation with GCC 3.0. | Steven Fuller | |
| Fixed invalid cast (ushort * -> uint *) in openal.c. | |||
| 2019-08-20 | Removed more unused code. | Steven Fuller | |
| Implemented console input. | |||
| 2019-08-20 | Fixed texture filtering modes. | Steven Fuller | |
| 2019-08-20 | Removed/disabled some unused code. | Steven Fuller | |
| Readded second pass specular drawing. Fixed particle drawing (lights had mysteriously stopped showing up for a while). | |||
| 2019-08-20 | Small changes in order to get the demos to work. Alien demo runs. Marine | Steven Fuller | |
| and Predator demos used a different HUD font. Changes that need to be made for demo versions: 1. avp/langenum.h needs to be rebuilt for each demo (easy) 2. Marine and Predator demos need to use a different HUD font 3. There may be other minor differences with enums, etc. | |||
| 2019-08-20 | Basic 3D sound fixed. | Steven Fuller | |
| 2019-08-20 | Fixed crash on the Subway DM level. (something wrong with CMP_LL) | Steven Fuller | |
| 2019-08-20 | README updates. | Steven Fuller | |
| Spaced out the font widths a little more (using a program to generate the table). | |||
| 2019-08-20 | Added a README. | Steven Fuller | |
| Added the HUD font drawing code. now stubs2.cpp is no longer needed. | |||
| 2019-08-20 | Removing junk. | Steven Fuller | |
| 2019-08-20 | Fixed sound length and looping. (Setting looping on a source must be done | Steven Fuller | |
| after setting the buffer) | |||
| 2019-08-20 | Fixed common sound loading. Still debugging OpenAL code. | Steven Fuller | |
| 2019-08-20 | More OpenAL changes (Chuck Mason). | Steven Fuller | |
