| Age | Commit message (Collapse) | Author |
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Made the sin/cos/arcsin/arccos tables const and removed the redundant
externs that were scattered about.
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wrong order...
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trying out passing NULL to SDL_GL_LoadLibrary by default.
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added better game directory detection code. now each candidate directory
is checked for validity.
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more useful error messages from ffread.cpp and language.c
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fixed compiling with -DNDEBUG
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npcsetup.cpp: removed old todo msg
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valid.
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$AVP_DIR to look for files.
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Fixed a small error with menus (wrong font size was being used in
RenderMenuElement -- was visible with custom maps with long names).
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Progress Bar drawing hopefully fixed.
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