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AgeCommit message (Collapse)Author
2019-08-20Try not being so lame with the sound initialization.Steven Fuller
2019-08-20Fixed input not working when coming out of a game.Steven Fuller
2019-08-20OpenAL WIP.Steven Fuller
2019-08-20OpenAL WIP.Steven Fuller
2019-08-20OpenAL WIP.Steven Fuller
2019-08-20OpenAL WIP.Steven Fuller
2019-08-20Removed SupportFPMathsFunctions and SupportFPSquareRoot macros.Steven Fuller
2019-08-20Removed an unused variable.Steven Fuller
2019-08-20Fixed a few warnings.Steven Fuller
2019-08-20Removed Watcom Compiler support.Steven Fuller
2019-08-20Removed more unused code.Steven Fuller
2019-08-20Removed unused file.Steven Fuller
2019-08-20Fixed prototype.Steven Fuller
2019-08-20Fixed an undefined value assert.Steven Fuller
2019-08-20Switched to the C version of TranslatePoint.Steven Fuller
2019-08-20Worked around a crash during level reloads.Steven Fuller
Global state in bh_marin.c isn't being deinitialized, and this was causing some code to incorrectly execute during a level restart. Said code has been commented out, as it appears to have been previously disabled. Improved the deinitialization in pheromon.c to make similar crashes more obvious.
2019-08-20Removed redundant prototype that accidently got left in.Steven Fuller
2019-08-20Got the Windows WIP branch to build in Linux.Steven Fuller
2019-08-20Windows WIP.Steven Fuller
Added VS-style structure packing support.
2019-08-20Windows WIP.Steven Fuller
Implemented the rest of winfiles.c to get user profiles working.
2019-08-20Windows WIP.Steven Fuller
2019-08-20Removed trailing '/' from temp starting paths.Steven Fuller
2019-08-20Windows WIP.Steven Fuller
2019-08-20Windows WIP.unknown
2019-08-20Removed a lot of tool code.Steven Fuller
2019-08-20Removed SupportWindows95 and platform_pc macros.Steven Fuller
2019-08-20Removed most references to PSX, Saturn and E3 Demo.Steven Fuller
2019-08-20Removed another old menu header.Steven Fuller
2019-08-20Removed unused image and font code.Steven Fuller
2019-08-20Removed the old menu systems.Steven Fuller
2019-08-20Removed macros that were not being used in the game code.Steven Fuller
2019-08-20Removed SupportHHStuff.Steven Fuller
2019-08-20Removed DAVEW.Steven Fuller
2019-08-20Removed UseOldChunkLoader.Steven Fuller
2019-08-20More cruft removal.Steven Fuller
2019-08-20Removed unused map hud code.Steven Fuller
2019-08-20Fixed gcc 4.2.3 compile issue.Steven Fuller
2019-08-20Made sin/cos tables const.Steven Fuller
Made the sin/cos/arcsin/arccos tables const and removed the redundant externs that were scattered about.
2019-08-20Replaced the i386 inline assembly with C equivalents.Steven Fuller
2019-08-20Removed debug quit message.Steven Fuller
2019-08-20fixed a little mistake in my audio code... some parameters were in theSteven Fuller
wrong order...
2019-08-20wrote a simple wave loader to remove dependency on a private openal function.Steven Fuller
2019-08-20disabled some more assembly.Steven Fuller
trying out passing NULL to SDL_GL_LoadLibrary by default.
2019-08-20gcc 4.1 compile fixes.Steven Fuller
2019-08-20compile fixes for gcc 4.0 / osx.Steven Fuller
2019-08-20removed nasm support.Steven Fuller
2019-08-20gcc 3.4 fixes.Dan Olson
2019-08-20changed the default opengl library string to "libGL.so.1"Steven Fuller
2019-08-20added xfree86 libgl name.Steven Fuller
2019-08-20OpenGL library is now loaded dynamically.Steven Fuller