From 218ca90543758a20ac326e444ca0643174ca7384 Mon Sep 17 00:00:00 2001 From: Rebellion Developments Date: Thu, 16 Mar 2000 11:25:00 +0100 Subject: Import Aliens vs Predator - Gold (Build 116) Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format. --- 3dc/AvP_Alien_Readme.txt | 262 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 262 insertions(+) create mode 100644 3dc/AvP_Alien_Readme.txt (limited to '3dc/AvP_Alien_Readme.txt') diff --git a/3dc/AvP_Alien_Readme.txt b/3dc/AvP_Alien_Readme.txt new file mode 100644 index 0000000..4e5ad5a --- /dev/null +++ b/3dc/AvP_Alien_Readme.txt @@ -0,0 +1,262 @@ +*********************************************************************** + + + + ALIENS VERSUS PREDATOR + Alien Demo + + Version 1.2 + Readme File + Jan 20th 1999 + + + +*********************************************************************** + + CONTENTS + +*********************************************************************** + + 1. MINIMUM REQUIREMENTS + 2. DEMO OBJECTIVES + 3. INSTALLATION + 4. GAME CONTROLS + 5. ALIEN ABILITIES + 6. ALIEN WEAPONS + 7. CONTACT & LEGAL INFORMATION + +*********************************************************************** + + 1. MINIMUM REQUIREMENTS + +*********************************************************************** + +Intel Pentium 200 MMX PC (or 100% compatible CPU) +DirectX supported 3D Accelerator Card +DirectX v.6 (Included on Installation CD) +32Mb RAM (64Mb recommended) +64Mb free Hard Drive +Windows 95 + + +The ALIENS VERSUS PREDATOR Demo is a work in-progress. Thus it is not +fully optimized and configured for lower spec machines. These issues +will be corrected for the full retail version, giving the end user +control over engine and special effect variables ensuring smooth +gameplay over a wide variety of CPUs, accelerator cards and RAM. + +Due to the complexity of the ALIENS VERSUS PREDATOR models, users with +32Mb of RAM may experience some memory paging, especially when exiting +the game and returning to Windows. These problems will be fixed for the +release version of the game. + + +KNOWN ISSUE WITH SOUNDBLASTER LIVE! CARDS: + +Currently with SoundBlaster Live! cards, the EAX environmental +extensions are applied to all the audio being played from the CD. +While this does not necessarily interfere with the game; to stop +it from happening, follow these steps: + +1. Access your Creative AudioHQ, usually found in + + Start Menu --> Programs --> Creative--> Soundblaster Live! --> AudioHQ + +2. Access the 'Environmental Audio' control applet + +3. Click on the 'Options' tab within the Environmental Audio window. + +4. Check the 'Always Save Changes Automatically' preference box. + +5. Click the 'Source' tab. + +6. Select the CD Digital source and set the Reverb & Chorus amounts + to 0%. Leave the Original Sound source at 100%. + +7. Do the same with the CD Audio source. (Reverb & Chorus at 0%) + +8. Click on 'Close' and you will be prompted to input a name for your + new settings. We suggest 'No CD effects' or similar. + +9. You are now ready to play ALIENS VERSUS PREDATOR with normal CD + music. This issue should be resolved for the full release of the game. + + +*********************************************************************** + + 2. DEMO OBJECTIVES + +*********************************************************************** + +Playing as an Alien, you start in an Atmosphere Processor secured +by Colonial Marines. You must escape to the planet's surface to alert +the Hive. You must proceed with speed and stealth, and use guile to +disable and destroy those forces which you cannot attack head-on. + + +*********************************************************************** + + 3. INSTALLATION + +*********************************************************************** + +ALIENS VERSUS PREDATOR requires DirectX 6. This can be found within the +game's installation directory and you will be prompted to install it if +it is not on your system when you install the Demo. + +To install the ALIENS VERSUS PREDATOR Demo, double click on Setup.exe +Follow the onscreen instructions. + +ALIENS VERSUS PREDATOR dynamically streams FMV from your machine's +local hard-drive. This playback is greatly enhanced if the FMV files +are installed on a defragmented directory. We STRONGLY recommend +de-fragging your hard drive before installing ALIENS VERSUS PREDATOR. + +To de-fragment your drive, either use the Windows95 accessory +'Disk Defragmenter' or any other 3rd party defragmentation utility. + +Although the ALIENS VERSUS PREDATOR Demo will work with other +applications running in the background, for the best results it is +recommended that you run the game as a stand-alone application +(with no other applications running). + +As well as avoiding possible conflicts from other applications, this +will also help prevent Windows from accessing the hard drive Virtual +Memory swap file, and affecting the speed and sound effects of the +game. + +*********************************************************************** + + 4. GAME CONTROLS + +*********************************************************************** + +ALIENS VERSUS PREDATOR supports all DirectX compatible controllers. You +must install and set up these controllers before entering the game. + +Other keys and mouse configurations can be defined either from the main +menu screen or from the in-game menus. + +The default keys are: + +UPARROW Forward +DOWNARROW Backward +LEFTARROW Strafe Left +RIGHTARROW Strafe Right +NUMPAD 4 Turn Left +NUMPAD 6 Turn Right +RIGHT_ALT Strafe +A Look Up +Z Look Down +S Centre View +LEFTSHIFT Walk +RIGHTCTRL Crouch/Climb +RIGHTSHIFT Jump +SPACE Operate +I Toggle between HUNT and NAVIGATION vision modes + +The default mouse settings are full MouseLook. +The default mouse buttons are "Claw Attack" and "Tail Attack". + +F8 Take screenshot (currently only 16bit video modes) + +*********************************************************************** + + 5. ALIEN ABILITIES + +*********************************************************************** + +HEALTH + +Health is displayed as the numerals in the top right of your screen. +When you are damaged, your screen will flash yellow from the sides. +Your health can be replenished by feeding on other lifeforms - see +JAW ATTACK in the ALIEN WEAPONS section. + +ARMOR + +The strength of the Alien's exoskeleton is displayed as the numerals +directly under HEALTH. As with HEALTH, damage to the exoskeleton can +be repaired by feeding on other lifeforms. + +VISION MODES + +The Alien has the ability to 'see' the world through two modes: +HUNTING and NAVIGATION. In HUNTING mode the Alien's senses are +attuned to searching for prey, whereas in NAVIGATION mode the +senses are concentrated on defining the surrounding environment. + +MOVEMENT & CLIMBING + +The Alien has the ability to move on any surface. Simply hold down +the 'Crouch/Climb' key whilst moving. When climbing, releasing the +key will release the Alien's grip and drop it to the floor. Using +the 'Jump' key while climbing will cause the Alien to pounce in the +direction it is looking. + + +*********************************************************************** + + 6. ALIEN WEAPONS + +*********************************************************************** + +CLAWS + +Tapping or holding the 'Claw Attack' button triggers a flurry of +swipes and slashes. In the right circumstances the 'Claw Attack' +button can also trigger the secondary jaws. + +JAW + +The secondary jaws can be used to feed on other lifeforms, thus +replenishing HEALTH and ARMOR. Jaw attacks require a certain amount +of skill to achieve. When a target's head is close enough and in the +centre of the screen (the 'sweet-spot') the Alien's inner jaws will +become visible to indicate that a jaw attack is possible. Pressing +the 'Claw Attack' key will then launch the jaw attack. + +N.B. Jaw attacking corpses provides less of a health/armor bonus than +live prey - assuming that the corpse still has a head. Try practicing +on unarmed personnel! + +TAIL + +Tapping 'Tail Attack' causes a quick, low power, jab, whereas holding +down the 'Tail Attack' button readies the tail for a more powerful +strike. The tail will automatically target any prey in front of the +Alien. + + +*********************************************************************** + + 7. CONTACT & LEGAL INFORMATION + +*********************************************************************** + +CONTACT INFORMATION + +For more information, or to communicate with us with regards to this or +any Fox Interactive product, please consult our Worldwide Web site at: + + http://www.foxinteractive.com + +...or for questions/technical issues send us an email at: + + avp@fox.com + +LEGAL INFORMATION + +ALIENS VERSUS PREDATOR is published by Fox Interactive and developed +by Rebellion Developments, Ltd. + +ALIENS TM & (c) 1986, 1998 Twentieth Century Fox Film Corporation. +PREDATOR TM & (c) 1987, 1998 Twentieth Century Fox Film Corporation. +ALIENS VERSUS PREDATOR TM & (c) 1998 Twentieth Century Fox Film +Corporation. All Rights Reserved. "Aliens," "Predator," "Fox," and +"Fox Interactive" and their associated logos are the property of +Twentieth Century Fox Film Corporation. All Rights Reserved. + +*********************************************************************** + + -- cgit v1.3