From 2186d5f3f95cd74a070a490d899291648d58667a Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 1 Jul 2001 00:55:22 +0000 Subject: Initial revision --- 3dc/win95/CD_player.h | 110 -------------------------------------------------- 1 file changed, 110 deletions(-) delete mode 100644 3dc/win95/CD_player.h (limited to '3dc/win95/CD_player.h') diff --git a/3dc/win95/CD_player.h b/3dc/win95/CD_player.h deleted file mode 100644 index 70e8a2e..0000000 --- a/3dc/win95/CD_player.h +++ /dev/null @@ -1,110 +0,0 @@ -/* KJL 12:40:35 07/05/98 - This is code derived from Patrick's original stuff & -moved into it's own file. */ - - -/* Patrick 10/6/97 -------------------------------------------------------------- - SUPPORT FOR CDDA SYSTEM - -----------------------------------------------------------------------------*/ - -/* Patrick 10/6/97 -------------------------------------------------------------- - Some Volume defines - -----------------------------------------------------------------------------*/ -#define CDDA_VOLUME_MAX (127) -#define CDDA_VOLUME_MIN (0) -#define CDDA_VOLUME_DEFAULT (127) -#define CDDA_VOLUME_RESTOREPREGAMEVALUE (-100) - -/* Patrick 10/6/97 -------------------------------------------------------------- - Enumeration of CD player states - -----------------------------------------------------------------------------*/ -typedef enum cdoperationstates -{ - CDOp_Idle, - CDOp_Playing, -} -CDOPERATIONSTATES; - -/* Patrick 10/6/97 -------------------------------------------------------------- - CDDA_Start/End are used to initialise and de-initialise the CDDA system. - No CDDA operations have any effect until the system has been initialised. - -----------------------------------------------------------------------------*/ -extern void CDDA_Start(void); -extern void CDDA_End(void); -/* Patrick 10/6/97 -------------------------------------------------------------- - This is provided to allow platform specific polling/management of the CD device - whilst playing. It should be called during the main game loop. - -----------------------------------------------------------------------------*/ -extern void CDDA_Management(void); -/* Patrick 10/6/97 -------------------------------------------------------------- - Play , change volume, and stop are the basic CDDA operations provided. An - enumeration of tracks should be provided in the platform header. - -----------------------------------------------------------------------------*/ -extern void CDDA_Play(int CDDATrack); -extern void CDDA_PlayLoop(int CDDATrack); -extern void CDDA_ChangeVolume(int volume); -extern void CDDA_Stop(void); -extern int CDDA_CheckNumberOfTracks(void); -/* Patrick 23/6/97 -------------------------------------------------------------- - Returns the current CDDA volume setting. NB if the cd player has not been - initialised the volume setting can still be obtained by calling this function, - though it may not be changed using CDDA_ChangeVolume(). - -----------------------------------------------------------------------------*/ -extern int CDDA_GetCurrentVolumeSetting(void); -/* Patrick 10/6/97 -------------------------------------------------------------- - Switch on and switch off may be used to stop and start the CDDA system after - initialisation. They are provided to allow the user to stop and start CDDA - during a game. - -----------------------------------------------------------------------------*/ -extern void CDDA_SwitchOn(void); -extern void CDDA_SwitchOff(void); -/* Patrick 10/6/97 -------------------------------------------------------------- - These are provided to interrogate the state of the CDDA system. - -----------------------------------------------------------------------------*/ -extern int CDDA_IsOn(void); -extern int CDDA_IsPlaying(void); - - - -enum CDCOMMANDID -{ - CDCOMMANDID_Start, - CDCOMMANDID_End, - CDCOMMANDID_Play, - CDCOMMANDID_PlayLoop, - CDCOMMANDID_ChangeVolume, - CDCOMMANDID_Stop, -}; - -/* CDDA SUPPORT */ - -#define VOLUME_CDDA_MAXPLAT (65535) -#define VOLUME_CDDA_MINPLAT (0) - -/* Patrick 10/6/97 ------------------------------------------------------------- - Start and end functions provide any platform specific initialisation for - the CD player. The start function returns SOUND_PLATFORM error if unsucessful, - or zero otherwise. - ----------------------------------------------------------------------------*/ -extern int PlatStartCDDA(void); -extern void PlatEndCDDA(void); -/* Patrick 10/6/97 ------------------------------------------------------------- - Platform specific play, stop, and change volume functions. NB the volume - is scaled to the platform limits defined above. - These functions return SOUND_PLATFORM error if unsucessful, or 0 otherwise. - ----------------------------------------------------------------------------*/ -extern int PlatPlayCDDA(int track); -extern int PlatStopCDDA(void); -extern int PlatChangeCDDAVolume(int volume); -int PlatGetNumberOfCDTracks(int* numTracks); -/* Patrick 10/6/97 ------------------------------------------------------------- - Management functions are provided for platform specific detection of changes - in the cd player state (ie finishing a track, or an error). The basic - management function is provided for consoles, who need to poll the device, - whilst the call back is provided for intercepting WIN95 MCI call backs. - ----------------------------------------------------------------------------*/ -extern void PlatCDDAManagement(void); -extern void PlatCDDAManagementCallBack(WPARAM flags, LONG deviceId); - - - -extern int CDPlayerVolume; \ No newline at end of file -- cgit v1.3