From 2186d5f3f95cd74a070a490d899291648d58667a Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 1 Jul 2001 00:55:22 +0000 Subject: Initial revision --- 3dc/win95/LTCHUNK.CPP | 489 -------------------------------------------------- 1 file changed, 489 deletions(-) delete mode 100644 3dc/win95/LTCHUNK.CPP (limited to '3dc/win95/LTCHUNK.CPP') diff --git a/3dc/win95/LTCHUNK.CPP b/3dc/win95/LTCHUNK.CPP deleted file mode 100644 index b000a9c..0000000 --- a/3dc/win95/LTCHUNK.CPP +++ /dev/null @@ -1,489 +0,0 @@ -#include "chunk.hpp" - -#include "ltchunk.hpp" - - -#ifdef cencon -#define new my_new -#endif - -//macro for helping to force inclusion of chunks when using libraries -FORCE_CHUNK_INCLUDE_IMPLEMENT(ltchunk) - -//////////////////////////////////////////////////////////////////////////////////// -//Class Light_Set_Chunk - -RIF_IMPLEMENT_DYNCREATE("LIGHTSET",Light_Set_Chunk) - -CHUNK_WITH_CHILDREN_LOADER("LIGHTSET",Light_Set_Chunk) - -/* -Children for Light_Set_Chunk : - -"LTSETHDR" Light_Set_Header_Chunk -"STDLIGHT" Light_Chunk -"AMBIENCE" Lighting_Ambience_Chunk -"LITSCALE" Light_Scale_Chunk -"AVPSTRAT" AVP_Strategy_Chunk -*/ - -Light_Set_Chunk::Light_Set_Chunk (Chunk_With_Children * parent, char * light_set_name) -: Chunk_With_Children (parent, "LIGHTSET") -{ - new Light_Set_Header_Chunk (this, light_set_name); -} - - - -//////////////////////////////////////////////////////////////////////////////////// - -RIF_IMPLEMENT_DYNCREATE("LTSETHDR",Light_Set_Header_Chunk) - -Light_Set_Header_Chunk::Light_Set_Header_Chunk (Light_Set_Chunk * parent, char l_set_name[8]) -: Chunk (parent, "LTSETHDR"), pad (0) -{ - strncpy (light_set_name, l_set_name, 8); -} - -void Light_Set_Header_Chunk::fill_data_block ( char * data_start) -{ - strncpy (data_start, identifier, 8); - - data_start += 8; - - *((int *) data_start) = chunk_size; - - data_start += 4; - - strncpy (data_start, light_set_name, 8); - - data_start += 8; - - *((int *) data_start) = pad; -} - -Light_Set_Header_Chunk::Light_Set_Header_Chunk (Chunk_With_Children * parent, const char * data, size_t const /*size*/) -: Chunk (parent, "LTSETHDR") -{ - strncpy (light_set_name, data, 8); - - data += 8; - - pad = *((int *) data); -} - - -//////////////////////////////////////////////////////////////////////////////////// - -RIF_IMPLEMENT_DYNCREATE("STDLIGHT",Light_Chunk) - - -void Light_Chunk::fill_data_block ( char * data_start) -{ - - strncpy (data_start, identifier, 8); - - data_start += 8; - - *((int *) data_start) = chunk_size; - - data_start += 4; - - *((int *) data_start) = light.light_number; - data_start += 4; - - *((ChunkVectorInt *) data_start) = light.location; - data_start += sizeof(ChunkVectorInt); - - *((ChunkMatrix *) data_start) = light.orientation; - data_start += sizeof(ChunkMatrix); - - *((int *) data_start) = light.brightness; - data_start += 4; - *((int *) data_start) = light.spread; - data_start += 4; - *((int *) data_start) = light.range; - data_start += 4; - - *((int *) data_start) = light.colour; - data_start += 4; - - *((int *) data_start) = light.engine_light_flags; - data_start += 4; - *((int *) data_start) = light.local_light_flags; - data_start += 4; - - *((int *) data_start) = light.pad1; - data_start += 4; - *((int *) data_start) = light.pad2; - -} -#if UseOldChunkLoader -Light_Chunk::Light_Chunk(Light_Set_Chunk * parent, const char * data, size_t const /*size*/) -: Chunk (parent, "STDLIGHT") -{ - light.light_number = *((int *) data); - data += 4; - - light.location = *((ChunkVector *) data); - data += sizeof(ChunkVector); - - light.orientation.mat11 = (int) *((double *) data); - data += 8; - light.orientation.mat12 = (int) *((double *) data); - data += 8; - light.orientation.mat13 = (int) *((double *) data); - data += 8; - light.orientation.mat21 = (int) *((double *) data); - data += 8; - light.orientation.mat22 = (int) *((double *) data); - data += 8; - light.orientation.mat23 = (int) *((double *) data); - data += 8; - light.orientation.mat31 = (int) *((double *) data); - data += 8; - light.orientation.mat32 = (int) *((double *) data); - data += 8; - light.orientation.mat33 = (int) *((double *) data); - data += 8; - - light.brightness = *((int *) data); - data += 4; - light.spread = *((int *) data); - data += 4; - light.range = *((int *) data); - data += 4; - - light.colour = *((int *) data); - data += 4; - - light.engine_light_flags = *((int *) data); - data += 4; - light.local_light_flags = *((int *) data); - data += 4; - - light.pad1 = *((int *) data); - data += 4; - light.pad2 = *((int *) data); - - #if engine || cencon - light_added_to_module = FALSE; - #endif - -} -#else -Light_Chunk::Light_Chunk(Chunk_With_Children * parent, const char * data, size_t const /*size*/) -: Chunk (parent, "STDLIGHT") -{ - light.light_number = *((int *) data); - data += 4; - - light.location = *((ChunkVectorInt *) data); - data += sizeof(ChunkVectorInt); - - light.orientation = *((ChunkMatrix *) data); - data += sizeof(ChunkMatrix); - - light.brightness = *((int *) data); - data += 4; - light.spread = *((int *) data); - data += 4; - light.range = *((int *) data); - data += 4; - - light.colour = *((int *) data); - data += 4; - - light.engine_light_flags = *((int *) data); - data += 4; - light.local_light_flags = *((int *) data); - data += 4; - - light.pad1 = *((int *) data); - data += 4; - light.pad2 = *((int *) data); - - #if engine || cencon - light_added_to_module = FALSE; - #endif - -} -#endif - -#if InterfaceEngine -AVP_Strategy_Chunk* Light_Chunk::GetStrategyChunk() -{ - List chlist; - parent->lookup_child("AVPSTRAT",chlist); - for(LIF chlif(&chlist);!chlif.done();chlif.next()) - { - AVP_Strategy_Chunk* asc=(AVP_Strategy_Chunk*)chlif(); - if(asc->index==light.light_number) return asc; - } - return 0; -} - -AVP_Strategy_Chunk* Light_Chunk::CreateStrategyChunk() -{ - AVP_Strategy_Chunk* asc=GetStrategyChunk(); - if(asc) return asc; - - asc=new AVP_Strategy_Chunk(parent); - asc->index=light.light_number; - return asc; -} -#endif - -//////////////////////////////////////////////////////////////////////////////////// - -RIF_IMPLEMENT_DYNCREATE("SHPVTINT",Shape_Vertex_Intensities_Chunk) - - -Shape_Vertex_Intensities_Chunk::Shape_Vertex_Intensities_Chunk -(Chunk_With_Children *parent, char *lsn, int num_v, int * i_array) -: Chunk (parent, "SHPVTINT"), num_vertices(num_v), pad (0) -{ - strncpy (light_set_name, lsn, 8); - - intensity_array = new int [num_v]; - - for (int i=0; i