From 2186d5f3f95cd74a070a490d899291648d58667a Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 1 Jul 2001 00:55:22 +0000 Subject: Initial revision --- 3dc/win95/OEChunk.cpp | 167 -------------------------------------------------- 1 file changed, 167 deletions(-) delete mode 100644 3dc/win95/OEChunk.cpp (limited to '3dc/win95/OEChunk.cpp') diff --git a/3dc/win95/OEChunk.cpp b/3dc/win95/OEChunk.cpp deleted file mode 100644 index 86f3d87..0000000 --- a/3dc/win95/OEChunk.cpp +++ /dev/null @@ -1,167 +0,0 @@ -#if objedit -#include "Template.hpp" -#endif - -#include "OEChunk.h" -#include "Chunk.hpp" - -#ifdef cencon -#define new my_new -#endif -//macro for helping to force inclusion of chunks when using libraries -FORCE_CHUNK_INCLUDE_IMPLEMENT(oechunk) - -extern Chunk *Parent_File; - -RIF_IMPLEMENT_DYNCREATE("MAPBLOCK",Map_Block_Chunk) - -Map_Block_Chunk::Map_Block_Chunk(Chunk_With_Children * parent,const char* data,size_t) - :Chunk(parent,"MAPBLOCK") -{ - strncpy(map_data.TemplateName,data,20); - strncpy(map_data.TemplateNotes,data+20,100); - map_data.MapType=*((int*)(data+120)); - map_data.MapShape=*((int*)(data+124)); - map_data.MapFlags=*((int*)(data+128)); - map_data.MapFlags2=*((int*)(data+132)); - map_data.MapFlags3=*((int*)(data+136)); - map_data.MapCType=*((int*)(data+140)); - map_data.MapCGameType=*((int*)(data+144)); - map_data.MapCStrategyS=*((int*)(data+148)); - map_data.MapCStrategyL=*((int*)(data+152)); - map_data.MapInteriorType=*((int*)(data+126)); - map_data.MapLightType=*((int*)(data+160)); - map_data.MapMass=*((int*)(data+164)); - map_data.MapNewtonV.vx=*((int*)(data+168)); - map_data.MapNewtonV.vy=*((int*)(data+172)); - map_data.MapNewtonV.vz=*((int*)(data+176)); - map_data.MapOrigin.vx=*((int*)(data+180)); - map_data.MapOrigin.vy=*((int*)(data+184)); - map_data.MapOrigin.vz=*((int*)(data+188)); - map_data.MapViewType=*((int*)(data+192)); - map_data.MapVDBData=*((int*)(data+196)); - map_data.SimShapeList=*((int*)(data+200)); -} - -RIF_IMPLEMENT_DYNCREATE("STRATEGY",Strategy_Chunk) - -Strategy_Chunk::Strategy_Chunk(Chunk_With_Children * parent,const char * data,size_t) - :Chunk(parent,"STRATEGY") -{ - strncpy(strategy_data.StrategyName,data,20); - strncpy(strategy_data.StrategyNotes,data+20,100); - strategy_data.Strategy=*((int*)(data+120)); -} - -void Map_Block_Chunk::fill_data_block (char* data_start) -{ - strncpy (data_start, identifier, 8); - - data_start += 8; - - *((int *) data_start) = chunk_size; - - data_start += 4; - - strncpy (data_start,map_data.TemplateName,20); - data_start+=20; - strncpy (data_start,map_data.TemplateNotes,100); - data_start+=100; - - *((int*)data_start)=map_data.MapType; - data_start += 4; - - *((int*)data_start)=map_data.MapShape; - data_start += 4; - *((int*)data_start)=map_data.MapFlags; - data_start += 4; - *((int*)data_start)=map_data.MapFlags2; - data_start += 4; - *((int*)data_start)=map_data.MapFlags3; - data_start += 4; - *((int*)data_start)=map_data.MapCType; - data_start += 4; - *((int*)data_start)=map_data.MapCGameType; - data_start += 4; - *((int*)data_start)=map_data.MapCStrategyS; - data_start+=4; - *((int*)data_start)=map_data.MapCStrategyL;; - data_start+=4; - *((int*)data_start)=map_data.MapInteriorType; - data_start+=4; - *((int*)data_start)=map_data.MapLightType; - data_start+=4; - *((int*)data_start)=map_data.MapMass; - data_start+=4; - *((int*)data_start)=map_data.MapNewtonV.vx; - data_start+=4; - *((int*)data_start)=map_data.MapNewtonV.vy; - data_start+=4; - *((int*)data_start)=map_data.MapNewtonV.vz; - data_start+=4; - *((int*)data_start)=map_data.MapOrigin.vx; - data_start+=4; - *((int*)data_start)=map_data.MapOrigin.vy; - data_start+=4; - *((int*)data_start)=map_data.MapOrigin.vz; - data_start+=4; - *((int*)data_start)=map_data.MapViewType; - data_start+=4; - *((int*)data_start)=map_data.MapVDBData; - data_start+=4; - *((int*)data_start)=map_data.SimShapeList; -} - -void Strategy_Chunk::fill_data_block(char* data_start) -{ - strncpy (data_start, identifier, 8); - - data_start += 8; - - *((int *) data_start) = chunk_size; - - data_start += 4; - - strncpy (data_start,strategy_data.StrategyName,20); - data_start+=20; - strncpy (data_start,strategy_data.StrategyNotes,100); - data_start+=100; - - *((int*)data_start)=strategy_data.Strategy; -} - -BOOL Map_Block_Chunk::output_chunk(HANDLE &hand) -{ - unsigned long junk; - BOOL ok; - char * data_block; - - data_block = this->make_data_block_from_chunk(); - - ok = WriteFile (hand, (long *) data_block, (unsigned long) chunk_size, &junk, 0); - - delete [] data_block; - - if (!ok) return FALSE; - - return TRUE; -} - -BOOL Strategy_Chunk::output_chunk(HANDLE &hand) -{ - unsigned long junk; - BOOL ok; - char * data_block; - - data_block = this->make_data_block_from_chunk(); - - ok = WriteFile (hand, (long *) data_block, (unsigned long) chunk_size, &junk, 0); - - delete [] data_block; - - if (!ok) return FALSE; - - return TRUE; -} - - -- cgit v1.3