From 9f006f18fe497c1ef12cd2973045fadbd500aaac Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Thu, 6 Dec 2001 00:22:46 +0000 Subject: Many warnings cleaned up (Tim Beckmann) Menus. --- src/kshape.c | 19 +++++-------------- 1 file changed, 5 insertions(+), 14 deletions(-) (limited to 'src/kshape.c') diff --git a/src/kshape.c b/src/kshape.c index 2287b49..124f58a 100644 --- a/src/kshape.c +++ b/src/kshape.c @@ -92,22 +92,14 @@ void SetupShapePipeline(void); void ShapePipeline(SHAPEHEADER *shapePtr); static void GouraudPolygon_Construct(POLYHEADER *polyPtr); -static void GouraudPolygon_Output(POLYHEADER *inputPolyPtr, RENDERVERTEX *renderVerticesPtr); - -static void TexturedPolygon_Construct(POLYHEADER *polyPtr); -static void TexturedPolygon_Output(POLYHEADER *inputPolyPtr, RENDERVERTEX *renderVerticesPtr); - static void GouraudTexturedPolygon_Construct(POLYHEADER *polyPtr); static void (*VertexIntensity)(RENDERVERTEX *renderVertexPtr); -static void VertexIntensity_Hierarchical(RENDERVERTEX *renderVertexPtr); -static void VertexIntensity_PreLit(RENDERVERTEX *renderVertexPtr); static void VertexIntensity_Pred_Thermal(RENDERVERTEX *renderVertexPtr); static void VertexIntensity_Pred_SeeAliens(RENDERVERTEX *renderVertexPtr); static void VertexIntensity_Pred_SeePredatorTech(RENDERVERTEX *renderVertexPtr); static void VertexIntensity_ImageIntensifier(RENDERVERTEX *renderVertexPtr); -static void VertexIntensity_Standard(RENDERVERTEX *renderVertexPtr); static void VertexIntensity_Alien_Sense(RENDERVERTEX *renderVertexPtr); static void VertexIntensity_Standard_Opt(RENDERVERTEX *renderVertexPtr); @@ -157,7 +149,7 @@ VECTORCH Global_LightVector={1,}; Global variables and arrays */ -VECTORCH RotatedPts[maxrotpts]={1,}; +VECTORCH RotatedPts[maxrotpts]={{1,}}; int ItemColour=1; @@ -180,9 +172,9 @@ static COLOURINTENSITIES ColourIntensityArray[maxrotpts]; -RENDERPOLYGON RenderPolygon={1,}; -RENDERVERTEX VerticesBuffer[9]={1,}; -static RENDERVERTEX TriangleVerticesBuffer[3]={1,}; +RENDERPOLYGON RenderPolygon; +RENDERVERTEX VerticesBuffer[9]={{1,}}; +static RENDERVERTEX TriangleVerticesBuffer[3]={{1,}}; static int *VertexNumberPtr=(int*)1; @@ -5875,7 +5867,7 @@ void RenderSmokeTest(void) {45300,0+ 1000, 26000+-1000}, }; - extern int CurrentLightAtPlayer; + int i; if (image) a = 255-a; @@ -6501,7 +6493,6 @@ void RenderLightFlare(VECTORCH *positionPtr, unsigned int colour) // int particleSize = particlePtr->Size; z=ONE_FIXED; { - extern int SmartTargetSightX, SmartTargetSightY; extern SCREENDESCRIPTORBLOCK ScreenDescriptorBlock; centreX = DIV_FIXED(point.vx,point.vz); centreY = DIV_FIXED(point.vy,point.vz); -- cgit v1.3