From 86629a3b343a87961527728c70e4aae94522c100 Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sat, 22 Dec 2001 00:49:57 +0000 Subject: Cleanups. (Tim Beckmann) --- src/kshape.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/kshape.h') diff --git a/src/kshape.h b/src/kshape.h index 4361e7f..6bd1f60 100644 --- a/src/kshape.h +++ b/src/kshape.h @@ -2,6 +2,7 @@ #define _kshape_h_ 1 #include "particle.h" +#include "sphere.h" typedef struct @@ -101,6 +102,14 @@ extern void CheckRenderStatesForModule(MODULE *modulePtr); extern void RenderDecal(DECAL *decalPtr); extern void RenderParticle(PARTICLE *particlePtr); +void RenderInsideAlienTongue(int offset); +void RenderPredatorTargetingSegment(int theta, int scale, int drawInRed); +void RenderPredatorPlasmaCasterCharge(int value, VECTORCH *worldOffsetPtr, MATRIXCH *orientationPtr); +void CreateStarArray(void); +void OutputTranslucentPolyList(void); +void RenderLightFlare(VECTORCH *positionPtr, unsigned int colour); +extern void RenderFlechetteParticle(PARTICLE *particlePtr); +void RenderExplosionSurface(VOLUMETRIC_EXPLOSION *explosionPtr); /* KJL 10:25:44 7/23/97 - this offset is used to push back the normal game gfx, so that the HUD can be drawn over the top without sinking into walls, etc. */ -- cgit v1.3