From a5c6d1b5ebf78cbd050b7b9f9547191820301a51 Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 12 Aug 2001 21:29:20 +0000 Subject: Added code for Alien's special vision mode. Marine HUD numbers are now drawn. Disabled the "Press Any Key" in the progress bar code for now. --- src/stubs2.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/stubs2.cpp') diff --git a/src/stubs2.cpp b/src/stubs2.cpp index e2c8d8c..35610f2 100644 --- a/src/stubs2.cpp +++ b/src/stubs2.cpp @@ -15,17 +15,6 @@ void r2rect::AlphaFill(unsigned char R, unsigned char G, unsigned char B, unsign fprintf(stderr, "r2rect::AlphaFill(%d, %d, %d, %d)\n", R, G, B, translucency); } -void D3D_RenderHUDNumber_Centred(unsigned int number,int x,int y,int colour) -{ - fprintf(stderr, "D3D_RenderHUDNumber_Centred(%d, %d, %d, %d)\n", number, x, y, colour); -} - -void D3D_RenderHUDString_Centred(char *stringPtr, int centreX, int y, int colour) -{ - fprintf(stderr, "D3D_RenderHUDString_Centred(%s, %d, %d, %d)\n", stringPtr, centreX, y, colour); -} - - /* indexfnt.cpp */ IndexedFont* IndexedFont :: pIndexedFont[ IndexedFonts_MAX_NUMBER_OF_FONTS ]; -- cgit v1.3