From 5d3725f9d972cde917ab9b076cb0b89b33557c7a Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 4 May 2008 20:47:08 -0700 Subject: Removed a lot of tool code. --- src/win95/animchnk.hpp | 22 ---------------------- 1 file changed, 22 deletions(-) (limited to 'src/win95/animchnk.hpp') diff --git a/src/win95/animchnk.hpp b/src/win95/animchnk.hpp index 531f7f8..2576647 100644 --- a/src/win95/animchnk.hpp +++ b/src/win95/animchnk.hpp @@ -30,9 +30,6 @@ struct FrameList { ~FrameList(); FrameList(TEXANIM*); - #if InterfaceEngine - FrameList(TEXANIM* p,FrameList* templ); - #endif FrameList(TEXANIM* p,FrameList* fl,int* conv); int Speed; int Flags; @@ -44,14 +41,6 @@ struct FrameList int* Textures; int* UVCoords; int spare1,spare2; - - - #if InterfaceEngine - void CopyToSID(int shape,int poly); - void CopyFromSID(int shape,int poly); - void AddFrame(); - void RemoveFrame(); - #endif }; #define AnimFlag_NotPlaying 0x00000001 @@ -61,11 +50,6 @@ struct TEXANIM TEXANIM(); ~TEXANIM(); - #if InterfaceEngine - TEXANIM(int s,int p,int id); - //construct a TEXANIM using templ as a template. - TEXANIM(int s,int p,TEXANIM* templ); - #endif int shape; int poly; int NumVerts; @@ -76,12 +60,6 @@ struct TEXANIM int Identifier; FrameList** Seq; - #if InterfaceEngine - void ChangeFrame(int newseq,int newframe); - void AddSeq(); - void RemoveSeq(); - void CopySeq(int seq_num); - #endif void CopyAnimData(TEXANIM* ta,int* conv); }; -- cgit v1.3