From 5d3725f9d972cde917ab9b076cb0b89b33557c7a Mon Sep 17 00:00:00 2001 From: Steven Fuller Date: Sun, 4 May 2008 20:47:08 -0700 Subject: Removed a lot of tool code. --- src/win95/chnktype.hpp | 12 +----------- 1 file changed, 1 insertion(+), 11 deletions(-) (limited to 'src/win95/chnktype.hpp') diff --git a/src/win95/chnktype.hpp b/src/win95/chnktype.hpp index b53a507..500df6d 100644 --- a/src/win95/chnktype.hpp +++ b/src/win95/chnktype.hpp @@ -1,9 +1,7 @@ #ifndef _chnktype_hpp #define _chnktype_hpp 1 -#if engine #include "3dc.h" -#endif #include "list_tem.hpp" struct ChunkVectorInt; @@ -28,10 +26,7 @@ struct ChunkVector ChunkVector friend operator*(const ChunkVector&, const ChunkVector&); //cross prod - - #if engine operator VECTORCH () const; - #endif operator ChunkVectorInt () const; operator ChunkVectorFloat () const; @@ -57,12 +52,8 @@ struct ChunkVectorInt ChunkVectorInt friend operator/(const ChunkVectorInt&, const double); //ChunkVectorInt friend operator*(const ChunkVectorInt&, const ChunkVectorInt&); //cross prod - - - #if engine operator VECTORCH () const; - #endif //friend double dot(const ChunkVector&, const ChunkVector&);//dot product friend double mod(const ChunkVectorInt&);//magnitude of vector @@ -84,9 +75,8 @@ struct ChunkVectorFloat ChunkVectorFloat friend operator/(const ChunkVectorFloat&, const double); //ChunkVectorInt friend operator*(const ChunkVectorInt&, const ChunkVectorInt&); //cross prod - #if engine + operator VECTORCH () const; - #endif //friend double dot(const ChunkVector&, const ChunkVector&);//dot product friend double mod(const ChunkVectorFloat&);//magnitude of vector -- cgit v1.3