/* KJL 12:15:10 8/23/97 - extents.c * * This file contains the collision extents * data for the game characters. * */ #include "extents.h" COLLISION_EXTENTS CollisionExtents[MAX_NO_OF_COLLISION_EXTENTS] = { /* CE_MARINE */ {450,0, -1950, -1200}, /* CE_PREDATOR */ {450,0, -789-1309, -1309}, /* CE_ALIEN */ {450,0, -900-1133, -900}, /* CE_XENOBORG */ {450,0, -900-1133, -900}, /* CE_PREDATORALIEN */ {400,0, -851-1338, -851}, /* CE_FACEHUGGER */ {300,0, 27-329, 27}, /* CE_QUEEN */ {1300,0, -2867-1133, -867}, /* CE_CORPSE */ {700,0, -200, -200}, };