/***** Secstats.c *****/ /***** CDF 21/11/97 *****/ #include "3dc.h" #include "inline.h" #include "module.h" #include "stratdef.h" #include "gamedef.h" #include "comp_shp.h" #include "dynblock.h" #include "dynamics.h" #include "pfarlocs.h" #include "pheromon.h" #include "bh_types.h" #include "pvisible.h" #include "bh_far.h" #include "bh_debri.h" #include "bh_pred.h" #include "bh_paq.h" #include "bh_queen.h" #include "bh_marin.h" #include "lighting.h" #include "bh_weap.h" #include "weapons.h" #include "psnd.h" #include "load_shp.h" #define UseLocalAssert Yes #include "ourasert.h" #include "particle.h" /* Marine With Pulse Rifle Centre Locations */ HITLOCATIONTABLEENTRY MWPRCL[] = { /* Centre locs */ {"pelvis", centre_aspect, ONE_FIXED/28}, {"Lthigh", centre_aspect, ONE_FIXED/28}, {"Lshin", centre_aspect, ONE_FIXED/28}, {"Lfoot", centre_aspect, ONE_FIXED/28}, {"Lpouch", centre_aspect, ONE_FIXED/28}, {"Rthigh", centre_aspect, ONE_FIXED/28}, {"Rshin", centre_aspect, ONE_FIXED/28}, {"Rfoot", centre_aspect, ONE_FIXED/28}, {"Rpouch", centre_aspect, ONE_FIXED/28}, {"chest", centre_aspect, ONE_FIXED/28}, {"Rbicep", centre_aspect, ONE_FIXED/28}, {"Rforearm",centre_aspect, ONE_FIXED/28}, {"Rpalm", centre_aspect, ONE_FIXED/28}, {"R1fingers",centre_aspect, ONE_FIXED/28}, {"R2fingers",centre_aspect, ONE_FIXED/28}, {"R1thumb", centre_aspect, ONE_FIXED/28}, {"R2thumb", centre_aspect, ONE_FIXED/28}, {"Rpad", centre_aspect, ONE_FIXED/28}, {"Lbicep", centre_aspect, ONE_FIXED/28}, {"Lforearm",centre_aspect, ONE_FIXED/28}, {"Lpalm", centre_aspect, ONE_FIXED/28}, {"L1fingers",centre_aspect, ONE_FIXED/28}, {"L2fingers",centre_aspect, ONE_FIXED/28}, {"L1thumb", centre_aspect, ONE_FIXED/28}, {"L2thumb", centre_aspect, ONE_FIXED/28}, {"Lpad", centre_aspect, ONE_FIXED/28}, {"neck", centre_aspect, ONE_FIXED/28}, {"head", centre_aspect, ONE_FIXED/28}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRTL[] = { /* Top locs */ {"chest", centre_aspect, ONE_FIXED/11}, {"Rbicep", centre_aspect, ONE_FIXED/11}, {"Rforearm",centre_aspect, ONE_FIXED/11}, {"Rpalm", centre_aspect, ONE_FIXED/11}, {"Rpad", centre_aspect, ONE_FIXED/11}, {"Lbicep", centre_aspect, ONE_FIXED/11}, {"Lforearm",centre_aspect, ONE_FIXED/11}, {"Lpalm", centre_aspect, ONE_FIXED/11}, {"Lpad", centre_aspect, ONE_FIXED/11}, {"neck", centre_aspect, ONE_FIXED/11}, {"head", centre_aspect, ONE_FIXED/11}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRBL[] = { /* Base locs */ {"pelvis", centre_aspect, ONE_FIXED/9}, {"Lthigh", centre_aspect, ONE_FIXED/9}, {"Lshin", centre_aspect, ONE_FIXED/9}, {"Lfoot", centre_aspect, ONE_FIXED/9}, {"Lpouch", centre_aspect, ONE_FIXED/9}, {"Rthigh", centre_aspect, ONE_FIXED/9}, {"Rshin", centre_aspect, ONE_FIXED/9}, {"Rfoot", centre_aspect, ONE_FIXED/9}, {"Rpouch", centre_aspect, ONE_FIXED/9}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRLL[] = { /* Left locs */ {"pelvis", centre_aspect, ONE_FIXED/16}, {"Lthigh", centre_aspect, ONE_FIXED/16}, {"Lshin", centre_aspect, ONE_FIXED/16}, {"Lfoot", centre_aspect, ONE_FIXED/16}, {"Lpouch", centre_aspect, ONE_FIXED/16}, {"chest", centre_aspect, ONE_FIXED/16}, {"Lbicep", centre_aspect, ONE_FIXED/16}, {"Lforearm",centre_aspect, ONE_FIXED/16}, {"Lpalm", centre_aspect, ONE_FIXED/16}, {"L1fingers",centre_aspect, ONE_FIXED/16}, {"L2fingers",centre_aspect, ONE_FIXED/16}, {"L1thumb", centre_aspect, ONE_FIXED/16}, {"L2thumb", centre_aspect, ONE_FIXED/16}, {"Lpad", centre_aspect, ONE_FIXED/16}, {"neck", centre_aspect, ONE_FIXED/16}, {"head", centre_aspect, ONE_FIXED/16}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRRL[] = { /* Right locs */ {"pelvis", centre_aspect, ONE_FIXED/16}, {"Rthigh", centre_aspect, ONE_FIXED/16}, {"Rshin", centre_aspect, ONE_FIXED/16}, {"Rfoot", centre_aspect, ONE_FIXED/16}, {"Rpouch", centre_aspect, ONE_FIXED/16}, {"chest", centre_aspect, ONE_FIXED/16}, {"Rbicep", centre_aspect, ONE_FIXED/16}, {"Rforearm",centre_aspect, ONE_FIXED/16}, {"Rpalm", centre_aspect, ONE_FIXED/16}, {"R1fingers",centre_aspect, ONE_FIXED/16}, {"R2fingers",centre_aspect, ONE_FIXED/16}, {"R1thumb", centre_aspect, ONE_FIXED/16}, {"R2thumb", centre_aspect, ONE_FIXED/16}, {"Rpad", centre_aspect, ONE_FIXED/16}, {"neck", centre_aspect, ONE_FIXED/16}, {"head", centre_aspect, ONE_FIXED/16}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRTLL[] = { /* TopLeft locs */ {"chest", centre_aspect, ONE_FIXED/7}, {"Lbicep", centre_aspect, ONE_FIXED/7}, {"Lforearm",centre_aspect, ONE_FIXED/7}, {"Lpalm", centre_aspect, ONE_FIXED/7}, {"Lpad", centre_aspect, ONE_FIXED/7}, {"neck", centre_aspect, ONE_FIXED/7}, {"head", centre_aspect, ONE_FIXED/7}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRTRL[] = { /* TopRight locs */ {"chest", centre_aspect, ONE_FIXED/7}, {"Rbicep", centre_aspect, ONE_FIXED/7}, {"Rforearm",centre_aspect, ONE_FIXED/7}, {"Rpalm", centre_aspect, ONE_FIXED/7}, {"Rpad", centre_aspect, ONE_FIXED/7}, {"neck", centre_aspect, ONE_FIXED/7}, {"head", centre_aspect, ONE_FIXED/7}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRBLL[] = { /* BaseLeft locs */ {"pelvis", centre_aspect, ONE_FIXED/5}, {"Lthigh", centre_aspect, ONE_FIXED/5}, {"Lshin", centre_aspect, ONE_FIXED/5}, {"Lfoot", centre_aspect, ONE_FIXED/5}, {"Lpouch", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MWPRBRL[] = { /* BaseRight locs */ {"pelvis", centre_aspect, ONE_FIXED/5}, {"Rthigh", centre_aspect, ONE_FIXED/5}, {"Rshin", centre_aspect, ONE_FIXED/5}, {"Rfoot", centre_aspect, ONE_FIXED/5}, {"Rpouch", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; /* Civvies */ HITLOCATIONTABLEENTRY MCCL[] = { /* Centre locs */ {"pelvis presley", centre_aspect, ONE_FIXED/23}, {"male left thigh", centre_aspect, ONE_FIXED/23}, {"male left shin", centre_aspect, ONE_FIXED/23}, {"male left foot", centre_aspect, ONE_FIXED/23}, {"male right thigh", centre_aspect, ONE_FIXED/23}, {"male right shin", centre_aspect, ONE_FIXED/23}, {"male right foot", centre_aspect, ONE_FIXED/23}, {"stomach", centre_aspect, ONE_FIXED/23}, {"chest", centre_aspect, ONE_FIXED/23}, {"male right bicep", centre_aspect, ONE_FIXED/23}, {"male right forearm", centre_aspect, ONE_FIXED/23}, {"right palm", centre_aspect, ONE_FIXED/23}, {"right fings top", centre_aspect, ONE_FIXED/23}, {"right fings end", centre_aspect, ONE_FIXED/23}, {"male right thumb", centre_aspect, ONE_FIXED/23}, {"male left bicep", centre_aspect, ONE_FIXED/23}, {"male left forearm", centre_aspect, ONE_FIXED/23}, {"left palm", centre_aspect, ONE_FIXED/23}, {"left fings top", centre_aspect, ONE_FIXED/23}, {"left fings end", centre_aspect, ONE_FIXED/23}, {"male left thumb", centre_aspect, ONE_FIXED/23}, {"neck", centre_aspect, ONE_FIXED/23}, {"head", centre_aspect, ONE_FIXED/23}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCTL[] = { /* Top locs */ {"chest", centre_aspect, ONE_FIXED/9}, {"male right bicep", centre_aspect, ONE_FIXED/9}, {"male right forearm", centre_aspect, ONE_FIXED/9}, {"right palm", centre_aspect, ONE_FIXED/9}, {"male left bicep", centre_aspect, ONE_FIXED/9}, {"male left forearm", centre_aspect, ONE_FIXED/9}, {"left palm", centre_aspect, ONE_FIXED/9}, {"neck", centre_aspect, ONE_FIXED/9}, {"head", centre_aspect, ONE_FIXED/9}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCBL[] = { /* Base locs */ {"pelvis presley", centre_aspect, ONE_FIXED/8}, {"male left thigh", centre_aspect, ONE_FIXED/8}, {"male left shin", centre_aspect, ONE_FIXED/8}, {"male left foot", centre_aspect, ONE_FIXED/8}, {"male right thigh", centre_aspect, ONE_FIXED/8}, {"male right shin", centre_aspect, ONE_FIXED/8}, {"male right foot", centre_aspect, ONE_FIXED/8}, {"stomach", centre_aspect, ONE_FIXED/8}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCLL[] = { /* Left locs */ {"pelvis presley", centre_aspect, ONE_FIXED/11}, {"male left thigh", centre_aspect, ONE_FIXED/11}, {"male left shin", centre_aspect, ONE_FIXED/11}, {"male left foot", centre_aspect, ONE_FIXED/11}, {"stomach", centre_aspect, ONE_FIXED/11}, {"chest", centre_aspect, ONE_FIXED/11}, {"male left bicep", centre_aspect, ONE_FIXED/11}, {"male left forearm", centre_aspect, ONE_FIXED/11}, {"left palm", centre_aspect, ONE_FIXED/11}, {"neck", centre_aspect, ONE_FIXED/11}, {"head", centre_aspect, ONE_FIXED/11}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCRL[] = { /* Right locs */ {"pelvis presley", centre_aspect, ONE_FIXED/11}, {"male right thigh", centre_aspect, ONE_FIXED/11}, {"male right shin", centre_aspect, ONE_FIXED/11}, {"male right foot", centre_aspect, ONE_FIXED/11}, {"stomach", centre_aspect, ONE_FIXED/11}, {"chest", centre_aspect, ONE_FIXED/11}, {"male right bicep", centre_aspect, ONE_FIXED/11}, {"male right forearm", centre_aspect, ONE_FIXED/11}, {"right palm", centre_aspect, ONE_FIXED/11}, {"neck", centre_aspect, ONE_FIXED/11}, {"head", centre_aspect, ONE_FIXED/11}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCTLL[] = { /* Top Left locs */ {"chest", centre_aspect, ONE_FIXED/6}, {"male left bicep", centre_aspect, ONE_FIXED/6}, {"male left forearm", centre_aspect, ONE_FIXED/6}, {"left palm", centre_aspect, ONE_FIXED/6}, {"neck", centre_aspect, ONE_FIXED/6}, {"head", centre_aspect, ONE_FIXED/6}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCTRL[] = { /* Top Right locs */ {"chest", centre_aspect, ONE_FIXED/6}, {"male right bicep", centre_aspect, ONE_FIXED/6}, {"male right forearm", centre_aspect, ONE_FIXED/6}, {"right palm", centre_aspect, ONE_FIXED/6}, {"neck", centre_aspect, ONE_FIXED/6}, {"head", centre_aspect, ONE_FIXED/6}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCBLL[] = { /* Base Left locs */ {"pelvis presley", centre_aspect, ONE_FIXED/4}, {"male left thigh", centre_aspect, ONE_FIXED/4}, {"male left shin", centre_aspect, ONE_FIXED/4}, {"male left foot", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY MCBRL[] = { /* Base Right locs */ {"pelvis presley", centre_aspect, ONE_FIXED/4}, {"male right thigh", centre_aspect, ONE_FIXED/4}, {"male right shin", centre_aspect, ONE_FIXED/4}, {"male right foot", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; /* ALIENS */ HITLOCATIONTABLEENTRY AlCL[] = { /* Centre Locs */ {"abdom", centre_aspect, ONE_FIXED/21}, {"left bicep", centre_aspect, ONE_FIXED/21}, {"left forearm",centre_aspect, ONE_FIXED/21}, {"left palm", centre_aspect, ONE_FIXED/21}, {"right bicep", centre_aspect, ONE_FIXED/21}, {"right forearm",centre_aspect, ONE_FIXED/21}, {"right palm", centre_aspect, ONE_FIXED/21}, {"neck", centre_aspect, ONE_FIXED/21}, {"head", centre_aspect, ONE_FIXED/21}, {"left thigh", centre_aspect, ONE_FIXED/21}, {"left shin", centre_aspect, ONE_FIXED/21}, {"left foot", centre_aspect, ONE_FIXED/21}, {"right thigh", centre_aspect, ONE_FIXED/21}, {"right shin", centre_aspect, ONE_FIXED/21}, {"right foot", centre_aspect, ONE_FIXED/21}, {"pipe_lt", back_aspect, ONE_FIXED/21}, {"pipe_lb", back_aspect, ONE_FIXED/21}, {"pipe_rt", back_aspect, ONE_FIXED/21}, {"pipe_rb", back_aspect, ONE_FIXED/21}, {"100 tail", back_aspect, ONE_FIXED/21}, {"chest", centre_aspect, ONE_FIXED/21}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlTL[] = { /* Top Locs */ {"left bicep", centre_aspect, ONE_FIXED/7}, {"right bicep", centre_aspect, ONE_FIXED/7}, {"neck", centre_aspect, ONE_FIXED/7}, {"head", centre_aspect, ONE_FIXED/7}, {"pipe_lt", back_aspect, ONE_FIXED/7}, {"pipe_rt", back_aspect, ONE_FIXED/7}, {"chest", centre_aspect, ONE_FIXED/7}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlBL[] = { /* Base Locs */ {"left thigh", centre_aspect, ONE_FIXED/8}, {"left shin", centre_aspect, ONE_FIXED/8}, {"left foot", centre_aspect, ONE_FIXED/8}, {"right thigh", centre_aspect, ONE_FIXED/8}, {"right shin", centre_aspect, ONE_FIXED/8}, {"right foot", centre_aspect, ONE_FIXED/8}, {"100 tail", back_aspect, ONE_FIXED/8}, {"abdom", centre_aspect, ONE_FIXED/8}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlLL[] = { /* Left Locs */ {"abdom", centre_aspect, ONE_FIXED/13}, {"left bicep", centre_aspect, ONE_FIXED/13}, {"left forearm",centre_aspect, ONE_FIXED/13}, {"left palm", centre_aspect, ONE_FIXED/13}, {"neck", centre_aspect, ONE_FIXED/13}, {"head", centre_aspect, ONE_FIXED/13}, {"left thigh", centre_aspect, ONE_FIXED/13}, {"left shin", centre_aspect, ONE_FIXED/13}, {"left foot", centre_aspect, ONE_FIXED/13}, {"pipe_lt", back_aspect, ONE_FIXED/13}, {"pipe_lb", back_aspect, ONE_FIXED/13}, {"100 tail", back_aspect, ONE_FIXED/13}, {"chest", centre_aspect, ONE_FIXED/13}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlRL[] = { /* Right Locs */ {"abdom", centre_aspect, ONE_FIXED/13}, {"right bicep", centre_aspect, ONE_FIXED/13}, {"right forearm",centre_aspect, ONE_FIXED/13}, {"right palm", centre_aspect, ONE_FIXED/13}, {"neck", centre_aspect, ONE_FIXED/13}, {"head", centre_aspect, ONE_FIXED/13}, {"right thigh", centre_aspect, ONE_FIXED/13}, {"right shin", centre_aspect, ONE_FIXED/13}, {"right foot", centre_aspect, ONE_FIXED/13}, {"pipe_rt", back_aspect, ONE_FIXED/13}, {"pipe_rb", back_aspect, ONE_FIXED/13}, {"100 tail", back_aspect, ONE_FIXED/13}, {"chest", centre_aspect, ONE_FIXED/13}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlTRL[] = { /* Top Right Locs */ {"right bicep", centre_aspect, ONE_FIXED/5}, {"neck", centre_aspect, ONE_FIXED/5}, {"head", centre_aspect, ONE_FIXED/5}, {"pipe_rt", back_aspect, ONE_FIXED/5}, {"chest", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlTLL[] = { /* Top Left Locs */ {"left bicep", centre_aspect, ONE_FIXED/5}, {"neck", centre_aspect, ONE_FIXED/5}, {"head", centre_aspect, ONE_FIXED/5}, {"pipe_lt", back_aspect, ONE_FIXED/5}, {"chest", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlBLL[] = { /* Base Left Locs */ {"left thigh", centre_aspect, ONE_FIXED/5}, {"left shin", centre_aspect, ONE_FIXED/5}, {"left foot", centre_aspect, ONE_FIXED/5}, {"100 tail", back_aspect, ONE_FIXED/5}, {"abdom", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY AlBRL[] = { /* Base Right Locs */ {"right thigh", centre_aspect, ONE_FIXED/5}, {"right shin", centre_aspect, ONE_FIXED/5}, {"right foot", centre_aspect, ONE_FIXED/5}, {"100 tail", back_aspect, ONE_FIXED/5}, {"abdom", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; /* PRED-ALIENS */ HITLOCATIONTABLEENTRY PrdAlCL[] = { /* Centre Locs */ {"arse", centre_aspect, ONE_FIXED/18}, {"left bicep", centre_aspect, ONE_FIXED/18}, {"left forearm",centre_aspect, ONE_FIXED/18}, {"left hand", centre_aspect, ONE_FIXED/18}, {"right bicep", centre_aspect, ONE_FIXED/18}, {"right forearm",centre_aspect, ONE_FIXED/18}, {"right hand", centre_aspect, ONE_FIXED/18}, {"neck", centre_aspect, ONE_FIXED/18}, {"head", centre_aspect, ONE_FIXED/18}, {"left thigh", centre_aspect, ONE_FIXED/18}, {"left shin", centre_aspect, ONE_FIXED/18}, {"left foot", centre_aspect, ONE_FIXED/18}, {"right thigh", centre_aspect, ONE_FIXED/18}, {"right shin", centre_aspect, ONE_FIXED/18}, {"right foot", centre_aspect, ONE_FIXED/18}, {"tail base", back_aspect, ONE_FIXED/18}, {"tummy", centre_aspect, ONE_FIXED/18}, {"chest", centre_aspect, ONE_FIXED/18}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlTL[] = { /* Top Locs */ {"left bicep", centre_aspect, ONE_FIXED/5}, {"right bicep", centre_aspect, ONE_FIXED/5}, {"neck", centre_aspect, ONE_FIXED/5}, {"head", centre_aspect, ONE_FIXED/5}, {"chest", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlBL[] = { /* Base Locs */ {"left thigh", centre_aspect, ONE_FIXED/8}, {"left shin", centre_aspect, ONE_FIXED/8}, {"left foot", centre_aspect, ONE_FIXED/8}, {"right thigh", centre_aspect, ONE_FIXED/8}, {"right shin", centre_aspect, ONE_FIXED/8}, {"right foot", centre_aspect, ONE_FIXED/8}, {"tail base", back_aspect, ONE_FIXED/8}, {"arse", centre_aspect, ONE_FIXED/8}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlLL[] = { /* Left Locs */ {"arse", centre_aspect, ONE_FIXED/11}, {"left bicep", centre_aspect, ONE_FIXED/11}, {"left forearm",centre_aspect, ONE_FIXED/11}, {"left hand", centre_aspect, ONE_FIXED/11}, {"neck", centre_aspect, ONE_FIXED/11}, {"head", centre_aspect, ONE_FIXED/11}, {"left thigh", centre_aspect, ONE_FIXED/11}, {"left shin", centre_aspect, ONE_FIXED/11}, {"left foot", centre_aspect, ONE_FIXED/11}, {"tail base", back_aspect, ONE_FIXED/11}, {"chest", centre_aspect, ONE_FIXED/11}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlRL[] = { /* Right Locs */ {"arse", centre_aspect, ONE_FIXED/11}, {"right bicep", centre_aspect, ONE_FIXED/11}, {"right forearm",centre_aspect, ONE_FIXED/11}, {"right hand", centre_aspect, ONE_FIXED/11}, {"neck", centre_aspect, ONE_FIXED/11}, {"head", centre_aspect, ONE_FIXED/11}, {"right thigh", centre_aspect, ONE_FIXED/11}, {"right shin", centre_aspect, ONE_FIXED/11}, {"right foot", centre_aspect, ONE_FIXED/11}, {"tail base", back_aspect, ONE_FIXED/11}, {"chest", centre_aspect, ONE_FIXED/11}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlTRL[] = { /* Top Right Locs */ {"right bicep", centre_aspect, ONE_FIXED/4}, {"neck", centre_aspect, ONE_FIXED/4}, {"head", centre_aspect, ONE_FIXED/4}, {"chest", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlTLL[] = { /* Top Left Locs */ {"left bicep", centre_aspect, ONE_FIXED/4}, {"neck", centre_aspect, ONE_FIXED/4}, {"head", centre_aspect, ONE_FIXED/4}, {"chest", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlBLL[] = { /* Base Left Locs */ {"left thigh", centre_aspect, ONE_FIXED/5}, {"left shin", centre_aspect, ONE_FIXED/5}, {"left foot", centre_aspect, ONE_FIXED/5}, {"tail base", back_aspect, ONE_FIXED/5}, {"arse", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PrdAlBRL[] = { /* Base Right Locs */ {"right thigh", centre_aspect, ONE_FIXED/5}, {"right shin", centre_aspect, ONE_FIXED/5}, {"right foot", centre_aspect, ONE_FIXED/5}, {"tail base", back_aspect, ONE_FIXED/5}, {"arse", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; /* PRAETORIAN GUARD */ HITLOCATIONTABLEENTRY PraetCL[] = { /* Centre Locs */ {"abdom", centre_aspect, ONE_FIXED/19}, {"left bicep", centre_aspect, ONE_FIXED/19}, {"left forearm",centre_aspect, ONE_FIXED/19}, {"left palm", centre_aspect, ONE_FIXED/19}, {"right bicep", centre_aspect, ONE_FIXED/19}, {"right forearm",centre_aspect, ONE_FIXED/19}, {"right palm", centre_aspect, ONE_FIXED/19}, {"neck", centre_aspect, ONE_FIXED/19}, {"head", centre_aspect, ONE_FIXED/19}, {"left thigh", centre_aspect, ONE_FIXED/19}, {"left shin", centre_aspect, ONE_FIXED/19}, {"left ankle", centre_aspect, ONE_FIXED/19}, {"left foot", centre_aspect, ONE_FIXED/19}, {"right thigh", centre_aspect, ONE_FIXED/19}, {"right shin", centre_aspect, ONE_FIXED/19}, {"right ankle", centre_aspect, ONE_FIXED/19}, {"right foot", centre_aspect, ONE_FIXED/19}, {"100 tail", back_aspect, ONE_FIXED/19}, {"chest", centre_aspect, ONE_FIXED/19}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetTL[] = { /* Top Locs */ {"left bicep", centre_aspect, ONE_FIXED/5}, {"right bicep", centre_aspect, ONE_FIXED/5}, {"neck", centre_aspect, ONE_FIXED/5}, {"head", centre_aspect, ONE_FIXED/5}, {"chest", centre_aspect, ONE_FIXED/5}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetBL[] = { /* Base Locs */ {"left thigh", centre_aspect, ONE_FIXED/10}, {"left shin", centre_aspect, ONE_FIXED/10}, {"left ankle", centre_aspect, ONE_FIXED/10}, {"left foot", centre_aspect, ONE_FIXED/10}, {"right thigh", centre_aspect, ONE_FIXED/10}, {"right shin", centre_aspect, ONE_FIXED/10}, {"right ankle", centre_aspect, ONE_FIXED/10}, {"right foot", centre_aspect, ONE_FIXED/10}, {"100 tail", back_aspect, ONE_FIXED/10}, {"abdom", centre_aspect, ONE_FIXED/10}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetLL[] = { /* Left Locs */ {"abdom", centre_aspect, ONE_FIXED/12}, {"left bicep", centre_aspect, ONE_FIXED/12}, {"left forearm",centre_aspect, ONE_FIXED/12}, {"left palm", centre_aspect, ONE_FIXED/12}, {"neck", centre_aspect, ONE_FIXED/12}, {"head", centre_aspect, ONE_FIXED/12}, {"left thigh", centre_aspect, ONE_FIXED/12}, {"left shin", centre_aspect, ONE_FIXED/12}, {"left ankle", centre_aspect, ONE_FIXED/12}, {"left foot", centre_aspect, ONE_FIXED/12}, {"100 tail", back_aspect, ONE_FIXED/12}, {"chest", centre_aspect, ONE_FIXED/12}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetRL[] = { /* Right Locs */ {"abdom", centre_aspect, ONE_FIXED/12}, {"right bicep", centre_aspect, ONE_FIXED/12}, {"right forearm",centre_aspect, ONE_FIXED/12}, {"right palm", centre_aspect, ONE_FIXED/12}, {"neck", centre_aspect, ONE_FIXED/12}, {"head", centre_aspect, ONE_FIXED/12}, {"right thigh", centre_aspect, ONE_FIXED/12}, {"right shin", centre_aspect, ONE_FIXED/12}, {"right ankle", centre_aspect, ONE_FIXED/12}, {"right foot", centre_aspect, ONE_FIXED/12}, {"100 tail", back_aspect, ONE_FIXED/12}, {"chest", centre_aspect, ONE_FIXED/12}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetTRL[] = { /* Top Right Locs */ {"right bicep", centre_aspect, ONE_FIXED/4}, {"neck", centre_aspect, ONE_FIXED/4}, {"head", centre_aspect, ONE_FIXED/4}, {"chest", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetTLL[] = { /* Top Left Locs */ {"left bicep", centre_aspect, ONE_FIXED/4}, {"neck", centre_aspect, ONE_FIXED/4}, {"head", centre_aspect, ONE_FIXED/4}, {"chest", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetBLL[] = { /* Base Left Locs */ {"left thigh", centre_aspect, ONE_FIXED/6}, {"left shin", centre_aspect, ONE_FIXED/6}, {"left ankle", centre_aspect, ONE_FIXED/6}, {"left foot", centre_aspect, ONE_FIXED/6}, {"100 tail", back_aspect, ONE_FIXED/6}, {"abdom", centre_aspect, ONE_FIXED/6}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PraetBRL[] = { /* Base Right Locs */ {"right thigh", centre_aspect, ONE_FIXED/6}, {"right shin", centre_aspect, ONE_FIXED/6}, {"right ankle", centre_aspect, ONE_FIXED/6}, {"right foot", centre_aspect, ONE_FIXED/6}, {"100 tail", back_aspect, ONE_FIXED/6}, {"abdom", centre_aspect, ONE_FIXED/6}, {NULL, centre_aspect, 0}, }; /* PREDATORS */ /* Predator Centre Locations */ HITLOCATIONTABLEENTRY PCL[] = { /* Centre locs */ {"Pelvis", centre_aspect, ONE_FIXED/20}, {"L thi", centre_aspect, ONE_FIXED/20}, {"L shin", centre_aspect, ONE_FIXED/20}, {"L foot", centre_aspect, ONE_FIXED/20}, {"R thi", centre_aspect, ONE_FIXED/20}, {"R shin", centre_aspect, ONE_FIXED/20}, {"R foot", centre_aspect, ONE_FIXED/20}, {"chest", centre_aspect, ONE_FIXED/20}, {"R shoulder", centre_aspect, ONE_FIXED/20}, {"R bicep", centre_aspect, ONE_FIXED/20}, {"R elbow", centre_aspect, ONE_FIXED/20}, {"R forearm", centre_aspect, ONE_FIXED/20}, {"R hand palm", centre_aspect, ONE_FIXED/20}, {"L shoulder", centre_aspect, ONE_FIXED/20}, {"L bicep", centre_aspect, ONE_FIXED/20}, {"L elbow", centre_aspect, ONE_FIXED/20}, {"L forearm", centre_aspect, ONE_FIXED/20}, {"L hand palm", centre_aspect, ONE_FIXED/20}, {"neck", centre_aspect, ONE_FIXED/20}, {"head", centre_aspect, ONE_FIXED/20}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PTL[] = { /* Top locs */ {"chest", centre_aspect, ONE_FIXED/13}, {"R shoulder", centre_aspect, ONE_FIXED/13}, {"R bicep", centre_aspect, ONE_FIXED/13}, {"R elbow", centre_aspect, ONE_FIXED/13}, {"R forearm", centre_aspect, ONE_FIXED/13}, {"R hand palm", centre_aspect, ONE_FIXED/13}, {"L shoulder", centre_aspect, ONE_FIXED/13}, {"L bicep", centre_aspect, ONE_FIXED/13}, {"L elbow", centre_aspect, ONE_FIXED/13}, {"L forearm", centre_aspect, ONE_FIXED/13}, {"L hand palm", centre_aspect, ONE_FIXED/13}, {"neck", centre_aspect, ONE_FIXED/13}, {"head", centre_aspect, ONE_FIXED/13}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PBL[] = { /* Base locs */ {"Pelvis", centre_aspect, ONE_FIXED/7}, {"L thi", centre_aspect, ONE_FIXED/7}, {"L shin", centre_aspect, ONE_FIXED/7}, {"L foot", centre_aspect, ONE_FIXED/7}, {"R thi", centre_aspect, ONE_FIXED/7}, {"R shin", centre_aspect, ONE_FIXED/7}, {"R foot", centre_aspect, ONE_FIXED/7}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PLL[] = { /* Left locs */ {"Pelvis", centre_aspect, ONE_FIXED/12}, {"L thi", centre_aspect, ONE_FIXED/12}, {"L shin", centre_aspect, ONE_FIXED/12}, {"L foot", centre_aspect, ONE_FIXED/12}, {"chest", centre_aspect, ONE_FIXED/12}, {"L shoulder", centre_aspect, ONE_FIXED/12}, {"L bicep", centre_aspect, ONE_FIXED/12}, {"L elbow", centre_aspect, ONE_FIXED/12}, {"L forearm", centre_aspect, ONE_FIXED/12}, {"L hand palm", centre_aspect, ONE_FIXED/12}, {"neck", centre_aspect, ONE_FIXED/12}, {"head", centre_aspect, ONE_FIXED/12}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PRL[] = { /* Right locs */ {"Pelvis", centre_aspect, ONE_FIXED/12}, {"R thi", centre_aspect, ONE_FIXED/12}, {"R shin", centre_aspect, ONE_FIXED/12}, {"R foot", centre_aspect, ONE_FIXED/12}, {"chest", centre_aspect, ONE_FIXED/12}, {"R shoulder", centre_aspect, ONE_FIXED/12}, {"R bicep", centre_aspect, ONE_FIXED/12}, {"R elbow", centre_aspect, ONE_FIXED/12}, {"R forearm", centre_aspect, ONE_FIXED/12}, {"R hand palm", centre_aspect, ONE_FIXED/12}, {"neck", centre_aspect, ONE_FIXED/12}, {"head", centre_aspect, ONE_FIXED/12}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PTLL[] = { /* TopLeft locs */ {"chest", centre_aspect, ONE_FIXED/8}, {"L shoulder", centre_aspect, ONE_FIXED/8}, {"L bicep", centre_aspect, ONE_FIXED/8}, {"L elbow", centre_aspect, ONE_FIXED/8}, {"L forearm", centre_aspect, ONE_FIXED/8}, {"L hand palm", centre_aspect, ONE_FIXED/8}, {"neck", centre_aspect, ONE_FIXED/8}, {"head", centre_aspect, ONE_FIXED/8}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PTRL[] = { /* TopRight locs */ {"chest", centre_aspect, ONE_FIXED/8}, {"R shoulder", centre_aspect, ONE_FIXED/8}, {"R bicep", centre_aspect, ONE_FIXED/8}, {"R elbow", centre_aspect, ONE_FIXED/8}, {"R forearm", centre_aspect, ONE_FIXED/8}, {"R hand palm", centre_aspect, ONE_FIXED/8}, {"neck", centre_aspect, ONE_FIXED/8}, {"head", centre_aspect, ONE_FIXED/8}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PBLL[] = { /* BaseLeft locs */ {"Pelvis", centre_aspect, ONE_FIXED/4}, {"L thi", centre_aspect, ONE_FIXED/4}, {"L shin", centre_aspect, ONE_FIXED/4}, {"L foot", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY PBRL[] = { /* BaseRight locs */ {"Pelvis", centre_aspect, ONE_FIXED/4}, {"R thi", centre_aspect, ONE_FIXED/4}, {"R shin", centre_aspect, ONE_FIXED/4}, {"R foot", centre_aspect, ONE_FIXED/4}, {NULL, centre_aspect, 0}, }; /* XENOBORGS */ HITLOCATIONTABLEENTRY XBCL[] = { /* Centre Locs */ {"pelvis presley", centre_aspect, ONE_FIXED/26}, {"left bicep", centre_aspect, ONE_FIXED/26}, {"left forearm", centre_aspect, ONE_FIXED/26}, {"left attacher", front_aspect, ONE_FIXED/26}, {"lazer left", front_aspect, ONE_FIXED/26}, {"barney", front_aspect, ONE_FIXED/26}, {"right bicep", centre_aspect, ONE_FIXED/26}, {"right forearm", centre_aspect, ONE_FIXED/26}, {"right attacher", front_aspect, ONE_FIXED/26}, {"pump", front_aspect, ONE_FIXED/26}, {"ming", front_aspect, ONE_FIXED/26}, {"neck", centre_aspect, ONE_FIXED/26}, {"head", centre_aspect, ONE_FIXED/26}, {"sights", centre_aspect, ONE_FIXED/26}, {"left thigh", centre_aspect, ONE_FIXED/26}, {"left shin", centre_aspect, ONE_FIXED/26}, {"left foot", centre_aspect, ONE_FIXED/26}, {"right thigh", centre_aspect, ONE_FIXED/26}, {"right shin", centre_aspect, ONE_FIXED/26}, {"right foot", centre_aspect, ONE_FIXED/26}, {"back pac", back_aspect, ONE_FIXED/26}, {"exhaust", back_aspect, ONE_FIXED/26}, {"pipe", back_aspect, ONE_FIXED/26}, {"tail a", back_aspect, ONE_FIXED/26}, {"tummy", centre_aspect, ONE_FIXED/26}, {"chest", centre_aspect, ONE_FIXED/26}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBTL[] = { /* Top locs */ {"left bicep", centre_aspect, ONE_FIXED/16}, {"left forearm", centre_aspect, ONE_FIXED/16}, {"left attacher", front_aspect, ONE_FIXED/16}, {"lazer left", front_aspect, ONE_FIXED/16}, {"barney", front_aspect, ONE_FIXED/16}, {"right bicep", centre_aspect, ONE_FIXED/16}, {"right forearm", centre_aspect, ONE_FIXED/16}, {"right attacher", front_aspect, ONE_FIXED/16}, {"pump", front_aspect, ONE_FIXED/16}, {"ming", front_aspect, ONE_FIXED/16}, {"neck", centre_aspect, ONE_FIXED/16}, {"head", centre_aspect, ONE_FIXED/16}, {"sights", centre_aspect, ONE_FIXED/16}, {"exhaust", back_aspect, ONE_FIXED/16}, {"pipe", back_aspect, ONE_FIXED/16}, {"chest", centre_aspect, ONE_FIXED/16}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBBL[] = { /* Base locs */ {"pelvis presley", centre_aspect, ONE_FIXED/9}, {"left thigh", centre_aspect, ONE_FIXED/9}, {"left shin", centre_aspect, ONE_FIXED/9}, {"left foot", centre_aspect, ONE_FIXED/9}, {"right thigh", centre_aspect, ONE_FIXED/9}, {"right shin", centre_aspect, ONE_FIXED/9}, {"right foot", centre_aspect, ONE_FIXED/9}, {"back pac", back_aspect, ONE_FIXED/9}, {"tail a", back_aspect, ONE_FIXED/9}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBLL[] = { /* Left locs */ {"pelvis presley", centre_aspect, ONE_FIXED/18}, {"left bicep", centre_aspect, ONE_FIXED/18}, {"left forearm", centre_aspect, ONE_FIXED/18}, {"left attacher", front_aspect, ONE_FIXED/18}, {"lazer left", front_aspect, ONE_FIXED/18}, {"barney", front_aspect, ONE_FIXED/18}, {"neck", centre_aspect, ONE_FIXED/18}, {"head", centre_aspect, ONE_FIXED/18}, {"sights", centre_aspect, ONE_FIXED/18}, {"left thigh", centre_aspect, ONE_FIXED/18}, {"left shin", centre_aspect, ONE_FIXED/18}, {"left foot", centre_aspect, ONE_FIXED/18}, {"back pac", back_aspect, ONE_FIXED/18}, {"exhaust", back_aspect, ONE_FIXED/18}, {"pipe", back_aspect, ONE_FIXED/18}, {"tail a", back_aspect, ONE_FIXED/18}, {"tummy", centre_aspect, ONE_FIXED/18}, {"chest", centre_aspect, ONE_FIXED/18}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBRL[] = { /* Right locs */ {"pelvis presley", centre_aspect, ONE_FIXED/17}, {"right bicep", centre_aspect, ONE_FIXED/17}, {"right forearm", centre_aspect, ONE_FIXED/17}, {"right attacher", front_aspect, ONE_FIXED/17}, {"pump", front_aspect, ONE_FIXED/17}, {"ming", front_aspect, ONE_FIXED/17}, {"neck", centre_aspect, ONE_FIXED/17}, {"head", centre_aspect, ONE_FIXED/17}, {"right thigh", centre_aspect, ONE_FIXED/17}, {"right shin", centre_aspect, ONE_FIXED/17}, {"right foot", centre_aspect, ONE_FIXED/17}, {"back pac", back_aspect, ONE_FIXED/17}, {"exhaust", back_aspect, ONE_FIXED/17}, {"pipe", back_aspect, ONE_FIXED/17}, {"tail a", back_aspect, ONE_FIXED/17}, {"tummy", centre_aspect, ONE_FIXED/17}, {"chest", centre_aspect, ONE_FIXED/17}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBTLL[] = { /* TopLeft locs */ {"left bicep", centre_aspect, ONE_FIXED/11}, {"left forearm", centre_aspect, ONE_FIXED/11}, {"left attacher", front_aspect, ONE_FIXED/11}, {"lazer left", front_aspect, ONE_FIXED/11}, {"barney", front_aspect, ONE_FIXED/11}, {"neck", centre_aspect, ONE_FIXED/11}, {"head", centre_aspect, ONE_FIXED/11}, {"sights", centre_aspect, ONE_FIXED/11}, {"exhaust", back_aspect, ONE_FIXED/11}, {"pipe", back_aspect, ONE_FIXED/11}, {"chest", centre_aspect, ONE_FIXED/11}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBTRL[] = { /* TopRight locs */ {"right bicep", centre_aspect, ONE_FIXED/10}, {"right forearm", centre_aspect, ONE_FIXED/10}, {"right attacher", front_aspect, ONE_FIXED/10}, {"pump", front_aspect, ONE_FIXED/10}, {"ming", front_aspect, ONE_FIXED/10}, {"neck", centre_aspect, ONE_FIXED/10}, {"head", centre_aspect, ONE_FIXED/10}, {"exhaust", back_aspect, ONE_FIXED/10}, {"pipe", back_aspect, ONE_FIXED/10}, {"chest", centre_aspect, ONE_FIXED/10}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBBLL[] = { /* BaseLeft locs */ {"pelvis presley", centre_aspect, ONE_FIXED/6}, {"left thigh", centre_aspect, ONE_FIXED/6}, {"left shin", centre_aspect, ONE_FIXED/6}, {"left foot", centre_aspect, ONE_FIXED/6}, {"back pac", back_aspect, ONE_FIXED/6}, {"tail a", back_aspect, ONE_FIXED/6}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLEENTRY XBBRL[] = { /* BaseRight locs */ {"pelvis presley", centre_aspect, ONE_FIXED/6}, {"right thigh", centre_aspect, ONE_FIXED/6}, {"right shin", centre_aspect, ONE_FIXED/6}, {"right foot", centre_aspect, ONE_FIXED/6}, {"back pac", back_aspect, ONE_FIXED/6}, {"tail a", back_aspect, ONE_FIXED/6}, {NULL, centre_aspect, 0}, }; /* Sentry Guns */ HITLOCATIONTABLEENTRY SGGL[] = { /* General locs */ {"legs", centre_aspect, ONE_FIXED/3}, {"pivot", centre_aspect, ONE_FIXED/3}, {"gun", centre_aspect, ONE_FIXED/3}, {NULL, centre_aspect, 0}, }; HITLOCATIONTABLE Global_Hitlocation_Tables[] = { { /* MARINE */ "marine with pulse rifle", 0, /*index*/ &MWPRCL[0], &MWPRTL[0], &MWPRBL[0], &MWPRLL[0], &MWPRRL[0], &MWPRTLL[0], &MWPRTRL[0], &MWPRBLL[0], &MWPRBRL[0], }, { /* MARINE */ "marine with smart gun", 1, /*index*/ &MWPRCL[0], &MWPRTL[0], &MWPRBL[0], &MWPRLL[0], &MWPRRL[0], &MWPRTLL[0], &MWPRTRL[0], &MWPRBLL[0], &MWPRBRL[0], }, { /* MARINE */ "marine with flame thrower", 2, /*index*/ &MWPRCL[0], &MWPRTL[0], &MWPRBL[0], &MWPRLL[0], &MWPRRL[0], &MWPRTLL[0], &MWPRTRL[0], &MWPRBLL[0], &MWPRBRL[0], }, { /* CIVILIAN */ "male civvie", 3, /*index*/ &MCCL[0], &MCTL[0], &MCBL[0], &MCLL[0], &MCRL[0], &MCTLL[0], &MCTRL[0], &MCBLL[0], &MCBRL[0], }, { /* ALIEN */ "alien", 4, /*index*/ &AlCL[0], &AlTL[0], &AlBL[0], &AlLL[0], &AlRL[0], &AlTLL[0], &AlTRL[0], &AlBLL[0], &AlBRL[0], }, { /* PRED-ALIEN */ "predalien", 5, /*index*/ &PrdAlCL[0], &PrdAlTL[0], &PrdAlBL[0], &PrdAlLL[0], &PrdAlRL[0], &PrdAlTLL[0], &PrdAlTRL[0], &PrdAlBLL[0], &PrdAlBRL[0], }, { /* PRAETORIAN */ "praetorian", 6, /*index*/ &PraetCL[0], &PraetTL[0], &PraetBL[0], &PraetLL[0], &PraetRL[0], &PraetTLL[0], &PraetTRL[0], &PraetBLL[0], &PraetBRL[0], }, { /* PREDATOR */ "predator", 7, /*index*/ &PCL[0], &PTL[0], &PBL[0], &PLL[0], &PRL[0], &PTLL[0], &PTRL[0], &PBLL[0], &PBRL[0], }, { /* XENOBORG */ "xenoborg", 8, /*index*/ &XBCL[0], &XBTL[0], &XBBL[0], &XBLL[0], &XBRL[0], &XBTLL[0], &XBTRL[0], &XBBLL[0], &XBBRL[0], }, { /* SENTRY GUN */ "sentrygun", 9, /*index*/ &SGGL[0], &SGGL[0], &SGGL[0], &SGGL[0], &SGGL[0], &SGGL[0], &SGGL[0], &SGGL[0], &SGGL[0], }, { /* Terminator */ NULL, -1, /*index*/ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, }, }; SECTION_ATTACHMENT Default_Stats = { NULL, NULL, NULL, { 10000, /* Health */ 5000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 1, /* Fire Resistant */ 1, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }; char *Android_Hierarchy_Names[] = { "Android shotgun", "Android Shotgun Special", "Android Pistol Special", "Android template", NULL, }; SECTION_ATTACHMENT Global_Section_Attachments[] = { /* FACEHUGGERS! */ { "hnpchugger", "body", NULL, { 5, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right air sack", NULL, { 5, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left air sack", NULL, { 5, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l00 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l01 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l02 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l03 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l04 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l05 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l06 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l07 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l08 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l09 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l10 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "l11 tail", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left a1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left a2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left a3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left b1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left b2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left b3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left c1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left c2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left c3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left d1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left d2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "left d3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right a1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right a2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right a3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right b1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right b2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right b3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right c1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right c2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right c3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right d1 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right d2 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpchugger", "right d3 finger", NULL, { 4, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, /* ALIENS */ { "HNPCalien", "head", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_head|section_has_sparkoflife|section_sprays_acid, }, { "HNPCalien", "chest", NULL, { 20, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_gibbwhenfragged, }, { "HNPCalien", "abdom", NULL, { 20, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "HNPCalien", "left thigh", NULL, { 20, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "HNPCalien", "left shin", NULL, { 15, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "HNPCalien", "left foot", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "HNPCalien", "right thigh", NULL, { 20, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "HNPCalien", "right shin", NULL, { 15, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "HNPCalien", "right foot", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_foot, }, { "HNPCalien", "pipe_rt", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "pipe_rb", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "pipe_lt", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "pipe_lb", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "spike", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "neck", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "HNPCalien", "bite main", NULL, { 3, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "bite bottom", NULL, { 3, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "bite top", NULL, { 3, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "right bicep", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_arm, }, { "HNPCalien", "right forearm", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_arm, }, { "HNPCalien", "right palm", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "HNPCalien", "right thumb b", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "right thumb a", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "right finger b", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "right finger a", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "left bicep", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_arm, }, { "HNPCalien", "left forearm", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_arm, }, { "HNPCalien", "left palm", NULL, { 10, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "HNPCalien", "left thumb b", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "left thumb a", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "left finger b", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "left finger a", NULL, { 2, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "HNPCalien", "l00 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l01 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l02 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l03 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l04 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l05 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l06 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l07 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l08 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l09 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l10 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "HNPCalien", "l11 tail", NULL, { 5, /* Health */ 5, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, /* PRAETORIAN GUARD */ { "hnpcpretorian", "head", NULL, { 50, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_head|section_has_sparkoflife|section_sprays_acid, }, { "hnpcpretorian", "chest", NULL, { 100, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_gibbwhenfragged, }, { "hnpcpretorian", "abdom", NULL, { 100, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpcpretorian", "left thigh", NULL, { 100, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "hnpcpretorian", "left shin", NULL, { 75, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "hnpcpretorian", "left ankle", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "hnpcpretorian", "left foot", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpretorian", "right thigh", NULL, { 100, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "hnpcpretorian", "right shin", NULL, { 75, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "hnpcpretorian", "right ankle", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "hnpcpretorian", "right foot", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_foot, }, { "hnpcpretorian", "neck", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpcpretorian", "bite main", NULL, { 15, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "bite bottom", NULL, { 15, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "bite top", NULL, { 15, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "right bicep", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_arm, }, { "hnpcpretorian", "right forearm", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_arm, }, { "hnpcpretorian", "right palm", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "hnpcpretorian", "right thumb b", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "right thumb a", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "right finger b", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "right finger a", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "left bicep", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_arm, }, { "hnpcpretorian", "left forearm", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_arm, }, { "hnpcpretorian", "left palm", NULL, { 50, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "hnpcpretorian", "left thumb b", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "left thumb a", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "left finger b", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "left finger a", NULL, { 10, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "hnpcpretorian", "l00 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l01 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l02 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l03 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l04 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l05 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l06 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l07 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l08 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l09 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l10 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpretorian", "l11 tail", NULL, { 25, /* Health */ 60, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, /* PREDALIENS */ { "hnpcpred_alien", "head", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_head|section_has_sparkoflife|section_sprays_acid, }, { "hnpcpred_alien", "chest", NULL, { 160, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_gibbwhenfragged, }, { "hnpcpred_alien", "tummy", NULL, { 160, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_gibbwhenfragged, }, { "hnpcpred_alien", "arse", NULL, { 160, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpcpred_alien", "left thigh", NULL, { 160, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "hnpcpred_alien", "left shin", NULL, { 120, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_leg, }, { "hnpcpred_alien", "left foot", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "lx", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "toe a", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "toe b", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "toe c", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "right thigh", NULL, { 160, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "hnpcpred_alien", "right shin", NULL, { 120, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_leg, }, { "hnpcpred_alien", "right foot", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_foot, }, { "hnpcpred_alien", "rx", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "toe d", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "toe e", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "toe f", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_foot, }, { "hnpcpred_alien", "neck", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpcpred_alien", "right bicep", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_arm, }, { "hnpcpred_alien", "right forearm", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_arm, }, { "hnpcpred_alien", "right hand", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "hnpcpred_alien", "right thumb", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "hnpcpred_alien", "right fing a", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "hnpcpred_alien", "right fing b", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "hnpcpred_alien", "right fing c", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_right_hand, }, { "hnpcpred_alien", "right arm fin", NULL, { 20, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid }, { "hnpcpred_alien", "left bicep", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_arm, }, { "hnpcpred_alien", "left forearm", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_arm, }, { "hnpcpred_alien", "left hand", NULL, { 80, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "hnpcpred_alien", "left thumb", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "hnpcpred_alien", "left fing a", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "hnpcpred_alien", "left fing b", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "hnpcpred_alien", "left fing c", NULL, { 16, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_left_hand, }, { "hnpcpred_alien", "left arm fin", NULL, { 20, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid }, { "hnpcpred_alien", "tail base", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail a", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail b", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail c", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail d", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail e", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail f", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail g", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail h", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, { "hnpcpred_alien", "tail i", NULL, { 40, /* Health */ 40, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_nofurthergibbing|section_sprays_acid|section_flag_tail, }, /* MARINE */ { "hnpcmarine", "pelvis", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat, }, { "hnpcmarine", "Lthigh", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpcmarine", "Lshin", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpcmarine", "Lfoot", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_foot|section_flag_affectedbyheat, }, { "hnpcmarine", "Lpouch", NULL, { 10, /* Health */ 4, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "Rthigh", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpcmarine", "Rshin", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpcmarine", "Rfoot", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_foot|section_flag_affectedbyheat, }, { "hnpcmarine", "Rpouch", NULL, { 10, /* Health */ 4, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "chest", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_heatsource|section_flag_fragonlyfordisks, }, { "hnpcmarine", "Rbicep", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpcmarine", "Rforearm", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpcmarine", "Rpalm", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "R1fingers", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "R2fingers", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "R1thumb", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "R2thumb", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "Rpad", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "Lbicep", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpcmarine", "Lforearm", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpcmarine", "Lpalm", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "L1fingers", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "L2fingers", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "L1thumb", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "L2thumb", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcmarine", "Lpad", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "light pack", NULL, { 5, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, //section_sprays_sparks|section_flag_doesnthurtsb, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "light ", NULL, { 5, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, //section_sprays_sparks|section_flag_doesnthurtsb, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "neck", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat, }, { "hnpcmarine", "head", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_head|section_has_sparkoflife|section_sprays_blood|section_flag_heatsource, }, { "hnpcmarine", "neck guard", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, { "hnpcmarine", "helm", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent, }, /* Predator */ /* CDF 9/3/99 Removed heat source flags from chest and head. */ #define PRED_SECTION_HEALTH (100) #define PRED_SECTION_ARMOUR (200) { "hnpcpredator", "Pelvis", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_affectedbyheat, }, { "hnpcpredator", "chest", NULL, { ((PRED_SECTION_HEALTH)<<1), /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood, }, { "hnpcpredator", "neck", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_affectedbyheat, }, { "hnpcpredator", "head", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_head|section_has_sparkoflife|section_sprays_predoblood, }, { "hnpcpredator", "L shoulder", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "L bicep", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "L elbow", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "L forearm", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand palm", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand thumb a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand thumb b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 1a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 1b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 2a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 2b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 3a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 3b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 4a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "L hand finger 4b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R shoulder", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "R bicep", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "R elbow", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "R forearm", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand palm", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand thumb a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand thumb b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 1a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 1b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 2a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 2b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 3a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 3b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 4a", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R hand finger 4b", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpcpredator", "R thi", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpcpredator", "R shin", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpcpredator", "R foot", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_right_foot|section_flag_affectedbyheat, }, { "hnpcpredator", "L thi", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpcpredator", "L shin", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpcpredator", "L foot", NULL, { PRED_SECTION_HEALTH, /* Health */ PRED_SECTION_ARMOUR, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_predoblood|section_flag_left_foot|section_flag_affectedbyheat, }, { "hnpcpredator", "staff center retracted", NULL, { 1000, /* Health */ 2000, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb, }, /* CIVILIANS */ { "hnpc_civvie", "pelvis presley", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left thigh", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left shin", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left foot", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_foot|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right thigh", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right shin", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right foot", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_foot|section_flag_affectedbyheat, }, { "hnpc_civvie", "stomach", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat|section_flag_fragonlyfordisks, }, { "hnpc_civvie", "chest", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_heatsource|section_flag_fragonlyfordisks, }, { "hnpc_civvie", "neck", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat, }, { "hnpc_civvie", "head", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_heatsource, }, { "hnpc_civvie", "male right bicep", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right forearm", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "right palm", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "right fings top", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "right fings end", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right thumb", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left bicep", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left forearm", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "left palm", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "left fings top", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "left fings end", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left thumb", NULL, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "hair", NULL, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent|section_flag_affectedbyheat, }, /* A bit wusser than marines, and no armour! */ /* Androids! */ { "hnpc_civvie", "pelvis presley", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left thigh", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left shin", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left foot", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_left_foot|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right thigh", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right shin", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_leg|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right foot", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_right_foot|section_flag_affectedbyheat, }, { "hnpc_civvie", "stomach", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat|section_flag_fragonlyfordisks, }, { "hnpc_civvie", "chest", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_fragonlyfordisks, }, { "hnpc_civvie", "neck", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood|section_flag_affectedbyheat, }, { "hnpc_civvie", "head", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_blood, }, { "hnpc_civvie", "male right bicep", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right forearm", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "right palm", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "right fings top", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "right fings end", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "male right thumb", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_right_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left bicep", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left forearm", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_arm|section_flag_affectedbyheat, }, { "hnpc_civvie", "left palm", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "left fings top", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "left fings end", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "male left thumb", Android_Hierarchy_Names, { 8, /* Health */ 1, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_blood|section_flag_left_hand|section_flag_affectedbyheat, }, { "hnpc_civvie", "hair", Android_Hierarchy_Names, { 10, /* Health */ 8, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_doesnthurtsb|section_flag_passdamagetoparent|section_flag_affectedbyheat, }, /* PREDATOR HUD. */ { "pred_hud", "lbs", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lba", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "lbw", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lbh", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "lbffff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lbfff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lbff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lbf", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lbt", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rbs", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rba", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "rbw", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rbh", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "rbffff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rbfff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rbff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rbf", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rbt", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rps", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rpa", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "rpw", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rph", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "rpffff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rpfff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rpff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rpf", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rpt", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lds", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "lda", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "ldw", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "ldh", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "ldffff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "ldfff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "ldff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "ldf", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "ldt", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rds", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rda", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "rdw", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rdh", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "rdffff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rdfff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rdff", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rdf", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "rdt", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff L palm", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff L little finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff L mid finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff L ring finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff L thumb", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff L index finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "staff L forearm", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "Staff L bicep", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff R palm", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff R little finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff R mid finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff R ring finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff R thumb", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "Staff R index finger", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, { "pred_hud", "staff R forearm", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_heatsource, }, { "pred_hud", "Staff R bicep", NULL, { 100, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 0, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_affectedbyheat, }, /* XENOBORG */ { "hnpc_xenoborg", "pelvis presley", NULL, { 400, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid, }, { "hnpc_xenoborg", "right thigh", NULL, { 270, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_right_leg|section_has_sparkoflife|section_sprays_sparks, }, { "hnpc_xenoborg", "right shin", NULL, { 270, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_right_leg|section_has_sparkoflife|section_sprays_sparks, }, { "hnpc_xenoborg", "right foot", NULL, { 270, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_right_foot|section_has_sparkoflife|section_sprays_sparks, }, { "hnpc_xenoborg", "left thigh", NULL, { 270, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_left_leg|section_has_sparkoflife|section_sprays_acid, }, { "hnpc_xenoborg", "left shin", NULL, { 270, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_left_leg|section_has_sparkoflife|section_sprays_acid, }, { "hnpc_xenoborg", "left foot", NULL, { 270, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_left_foot|section_has_sparkoflife|section_sprays_acid, }, { "hnpc_xenoborg", "left foot", NULL, { 270, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_left_foot|section_has_sparkoflife|section_sprays_acid, }, { "hnpc_xenoborg", "tail a", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail b", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail c", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail d", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail e", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail f", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail g", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail h", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tail i", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_tail|section_flag_nofurthergibbing|section_sprays_acid, }, { "hnpc_xenoborg", "tummy", NULL, { 470, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_never_frag, }, { "hnpc_xenoborg", "chest", NULL, { 500, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_never_frag, }, { "hnpc_xenoborg", "back pac", NULL, { 400, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "exhaust", NULL, { 80, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "pipe", NULL, { 50, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "shunt a", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "piss a", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "shunt b", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "piss b", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "shunt c", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "piss c", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "shunt d", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "piss d", NULL, { 20, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "right bicep", NULL, { 220, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_right_arm|section_sprays_acid, }, { "hnpc_xenoborg", "right forearm", NULL, { 220, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_right_arm|section_sprays_acid, }, { "hnpc_xenoborg", "left bicep", NULL, { 220, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_left_arm|section_sprays_sparks, }, { "hnpc_xenoborg", "left forearm", NULL, { 220, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_left_arm|section_sprays_sparks, }, { "hnpc_xenoborg", "neck", NULL, { 190, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_sparks, }, { "hnpc_xenoborg", "head", NULL, { 400, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_flag_head|section_has_sparkoflife, /* No longer sprays acid. */ }, { "hnpc_xenoborg", "sights", NULL, { 50, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "jaw", NULL, { 50, /* Health */ 120, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_sparks, }, { "hnpc_xenoborg", "led", NULL, { 20, /* Health */ 20, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_sparks, }, /* Sentry Gun */ { "sentry", "legs", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_sparks, }, { "sentry", "pivot", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_sparks, }, { "sentry", "gun", NULL, { 50, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_sparks, }, /* Queen! */ { "queen", "chest", NULL, { 500*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_never_frag, }, { "queen", "pelvis", NULL, { 500*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_never_frag, }, { "queen", "l00 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l01 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l02 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l03 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l04 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l05 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l06 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l07 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l08 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l09 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l10 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "l11 tail", NULL, { 20*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "tummy", NULL, { 500*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_never_frag, }, { "queen", "right bicep", NULL, { 300*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "right fore arm", NULL, { 300*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "right hand", NULL, { 300*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "r fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rr fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rrr fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rrrr fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rrrrr fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rrrrrr fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "left bicep", NULL, { 300*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "left fore arm", NULL, { 300*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "left hand", NULL, { 300*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "l fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "ll fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "lll fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "llll fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "lllll fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "llllll fing", NULL, { 20*8, /* Health */ 100, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "right thigh", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "right shin", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "right bird", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "right foot", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "left thigh", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "left shin", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "left bird", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "left foot", NULL, { 400*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "lbx", NULL, { 50*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "lfx", NULL, { 50*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "lhx", NULL, { 50*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rbx", NULL, { 50*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rfx", NULL, { 50*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "rhx", NULL, { 50*8, /* Health */ 500, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "s", NULL, { 10*8, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "ss", NULL, { 10*8, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "sss", NULL, { 10*8, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "ssss", NULL, { 10*8, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "sssss", NULL, { 10*8, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "ssssss", NULL, { 10*8, /* Health */ 50, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "neck", NULL, { 500*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "pippa", NULL, { 500*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid|section_flag_never_frag, }, { "queen", "face", NULL, { 200*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_has_sparkoflife|section_sprays_acid|section_flag_never_frag, }, { "queen", "jaw", NULL, { 50*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, { "queen", "luke", NULL, { 100*8, /* Health */ 1000, /* Armour */ 0, /* IsOnFire */ { 1, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, section_sprays_acid, }, /* Terminator. */ { NULL, NULL, NULL, { 0, /* Health */ 0, /* Armour */ 0, /* IsOnFire */ { 0, /* Acid Resistant */ 0, /* Fire Resistant */ 0, /* Electric Resistant */ 1, /* Perfect Armour */ 0, /* Electric Sensitive */ 0, /* Combustability */ 0, /* Indestructable */ }, }, 0, }, }; SECTION_ATTACHMENT *GetThisSectionAttachment(char *riffname,char *section_name,char *hierarchy_name) { int a; SECTION_ATTACHMENT *result; a=0; result=NULL; if (riffname==NULL) return(NULL); if (section_name==NULL) return(NULL); while (Global_Section_Attachments[a].Riffname!=NULL) { if (strcmp(riffname,Global_Section_Attachments[a].Riffname)==0) { if (strcmp(section_name,Global_Section_Attachments[a].Section_Name)==0) { /* If hierarchy_name is provided, it must match. */ if (hierarchy_name) { if (Global_Section_Attachments[a].Hierarchy_Name) { char **this_name; /* Now, this is an array... */ this_name=Global_Section_Attachments[a].Hierarchy_Name; while (*this_name) { if (strcmp(hierarchy_name,(*this_name))==0) { result=&Global_Section_Attachments[a]; break; } this_name++; } } } else { result=&Global_Section_Attachments[a]; break; } } } a++; } return(result); }