#include #include #include #include "fixer.h" #include "3dc.h" #include "platform.h" #include "r2base.h" #include "indexfnt.hpp" /* d3d_render.cpp */ void r2rect::AlphaFill(unsigned char R, unsigned char G, unsigned char B, unsigned char translucency) const { fprintf(stderr, "r2rect::AlphaFill(%d, %d, %d, %d)\n", R, G, B, translucency); } /* indexfnt.cpp */ IndexedFont* IndexedFont :: pIndexedFont[ IndexedFonts_MAX_NUMBER_OF_FONTS ]; IndexedFont::IndexedFont(FontIndex I_Font_New) { fprintf(stderr, "IndexedFont::IndexedFont(%d)\n", I_Font_New); I_Font_Val = I_Font_New; pIndexedFont[ I_Font_New ] = this; } IndexedFont::~IndexedFont() { fprintf(stderr, "IndexedFont::~IndexedFont()\n"); } void IndexedFont::UnloadFont(FontIndex I_Font_ToGet) { fprintf(stderr, "IndexedFont::UnloadFont(%d)\n", I_Font_ToGet); } OurBool IndexedFont::bCanRenderFully(ProjChar* pProjCh) { fprintf(stderr, "IndexedFont::bCanRenderFully(%p)\n", pProjCh); return 0; } void IndexedFont_Proportional_PF::PFUnLoadHook(FontIndex I_Font_ToGet) { fprintf(stderr, "IndexedFont_Proportional_PF::PFUnLoadHook(%d)\n", I_Font_ToGet); } IndexedFont_HUD::IndexedFont_HUD(FontIndex I_Font_New) : IndexedFont(I_Font_New) { fprintf(stderr, "IndexedFont_HUD::IndexedFont_HUD(%d)\n", I_Font_New); } void IndexedFont_HUD :: RenderString_Clipped ( struct r2pos& R2Pos_Cursor, const struct r2rect& R2Rect_Clip, int FixP_Alpha,// FixP_Alpha, const SCString& SCStr ) const { fprintf(stderr, "IndexedFont_HUD :: RenderString_Clipped(stuff, stuff, %d, stuff)\n", FixP_Alpha); } void IndexedFont_HUD :: RenderString_Unclipped ( struct r2pos& R2Pos_Cursor, int FixP_Alpha, // FixP_Alpha, const SCString& SCStr ) const { fprintf(stderr, "IndexedFont_HUD :: RenderString_Unclipped: shouldn't be called!\n"); exit(EXIT_FAILURE); } r2size IndexedFont_HUD :: CalcSize ( ProjChar* pProjCh ) const { r2size R2Size_Return ( 0, GetHeight() ); fprintf(stderr, "IndexedFont_HUD :: CalcSize(%p)\n", pProjCh); return R2Size_Return; } void IndexedFont_HUD :: RenderChar_Clipped ( struct r2pos& R2Pos_Cursor, const struct r2rect& R2Rect_Clip, int, // FixP_Alpha, ProjChar ProjCh ) const { fprintf(stderr, "IndexedFont_HUD :: RenderChar_Clipped(stuff, stuff, stuff, stuff)\n"); } void IndexedFont_HUD :: RenderChar_Unclipped ( struct r2pos& R2Pos_Cursor, int, // FixP_Alpha, ProjChar ProjCh ) const { fprintf(stderr, "IndexedFont_HUD :: RenderChar_Unclipped(stuff, stuff, stuff)\n"); }