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#ifndef _INCLUDED_AW_H_
#define _INCLUDED_AW_H_
#include <d3d.h>
typedef IDirectDraw DDObject;
typedef IDirect3DDevice D3DDevice;
typedef IDirect3DTexture D3DTexture;
typedef IDirectDrawSurface DDSurface;
typedef IDirectDrawPalette DDPalette;
#define GUID_D3D_TEXTURE IID_IDirect3DTexture
#define GUID_DD_SURFACE IID_IDirectDrawSurface
typedef DDSURFACEDESC DD_SURFACE_DESC;
typedef DDSCAPS DD_S_CAPS;
struct AwBackupTexture;
typedef struct AwBackupTexture * AW_BACKUPTEXTUREHANDLE;
#endif /* _INCLUDED_AW_H_ */
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