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authorSteven Fuller <relnev@icculus.org>2001-07-01 00:55:22 +0000
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-20 02:09:04 +0200
commit2186d5f3f95cd74a070a490d899291648d58667a (patch)
tree55241a1afa3e1a22e0b6593a8dead0b703800f44 /3dc/win95/OEChunk.cpp
parent218ca90543758a20ac326e444ca0643174ca7384 (diff)
Initial revision
Diffstat (limited to '3dc/win95/OEChunk.cpp')
-rw-r--r--3dc/win95/OEChunk.cpp167
1 files changed, 0 insertions, 167 deletions
diff --git a/3dc/win95/OEChunk.cpp b/3dc/win95/OEChunk.cpp
deleted file mode 100644
index 86f3d87..0000000
--- a/3dc/win95/OEChunk.cpp
+++ /dev/null
@@ -1,167 +0,0 @@
-#if objedit
-#include "Template.hpp"
-#endif
-
-#include "OEChunk.h"
-#include "Chunk.hpp"
-
-#ifdef cencon
-#define new my_new
-#endif
-//macro for helping to force inclusion of chunks when using libraries
-FORCE_CHUNK_INCLUDE_IMPLEMENT(oechunk)
-
-extern Chunk *Parent_File;
-
-RIF_IMPLEMENT_DYNCREATE("MAPBLOCK",Map_Block_Chunk)
-
-Map_Block_Chunk::Map_Block_Chunk(Chunk_With_Children * parent,const char* data,size_t)
- :Chunk(parent,"MAPBLOCK")
-{
- strncpy(map_data.TemplateName,data,20);
- strncpy(map_data.TemplateNotes,data+20,100);
- map_data.MapType=*((int*)(data+120));
- map_data.MapShape=*((int*)(data+124));
- map_data.MapFlags=*((int*)(data+128));
- map_data.MapFlags2=*((int*)(data+132));
- map_data.MapFlags3=*((int*)(data+136));
- map_data.MapCType=*((int*)(data+140));
- map_data.MapCGameType=*((int*)(data+144));
- map_data.MapCStrategyS=*((int*)(data+148));
- map_data.MapCStrategyL=*((int*)(data+152));
- map_data.MapInteriorType=*((int*)(data+126));
- map_data.MapLightType=*((int*)(data+160));
- map_data.MapMass=*((int*)(data+164));
- map_data.MapNewtonV.vx=*((int*)(data+168));
- map_data.MapNewtonV.vy=*((int*)(data+172));
- map_data.MapNewtonV.vz=*((int*)(data+176));
- map_data.MapOrigin.vx=*((int*)(data+180));
- map_data.MapOrigin.vy=*((int*)(data+184));
- map_data.MapOrigin.vz=*((int*)(data+188));
- map_data.MapViewType=*((int*)(data+192));
- map_data.MapVDBData=*((int*)(data+196));
- map_data.SimShapeList=*((int*)(data+200));
-}
-
-RIF_IMPLEMENT_DYNCREATE("STRATEGY",Strategy_Chunk)
-
-Strategy_Chunk::Strategy_Chunk(Chunk_With_Children * parent,const char * data,size_t)
- :Chunk(parent,"STRATEGY")
-{
- strncpy(strategy_data.StrategyName,data,20);
- strncpy(strategy_data.StrategyNotes,data+20,100);
- strategy_data.Strategy=*((int*)(data+120));
-}
-
-void Map_Block_Chunk::fill_data_block (char* data_start)
-{
- strncpy (data_start, identifier, 8);
-
- data_start += 8;
-
- *((int *) data_start) = chunk_size;
-
- data_start += 4;
-
- strncpy (data_start,map_data.TemplateName,20);
- data_start+=20;
- strncpy (data_start,map_data.TemplateNotes,100);
- data_start+=100;
-
- *((int*)data_start)=map_data.MapType;
- data_start += 4;
-
- *((int*)data_start)=map_data.MapShape;
- data_start += 4;
- *((int*)data_start)=map_data.MapFlags;
- data_start += 4;
- *((int*)data_start)=map_data.MapFlags2;
- data_start += 4;
- *((int*)data_start)=map_data.MapFlags3;
- data_start += 4;
- *((int*)data_start)=map_data.MapCType;
- data_start += 4;
- *((int*)data_start)=map_data.MapCGameType;
- data_start += 4;
- *((int*)data_start)=map_data.MapCStrategyS;
- data_start+=4;
- *((int*)data_start)=map_data.MapCStrategyL;;
- data_start+=4;
- *((int*)data_start)=map_data.MapInteriorType;
- data_start+=4;
- *((int*)data_start)=map_data.MapLightType;
- data_start+=4;
- *((int*)data_start)=map_data.MapMass;
- data_start+=4;
- *((int*)data_start)=map_data.MapNewtonV.vx;
- data_start+=4;
- *((int*)data_start)=map_data.MapNewtonV.vy;
- data_start+=4;
- *((int*)data_start)=map_data.MapNewtonV.vz;
- data_start+=4;
- *((int*)data_start)=map_data.MapOrigin.vx;
- data_start+=4;
- *((int*)data_start)=map_data.MapOrigin.vy;
- data_start+=4;
- *((int*)data_start)=map_data.MapOrigin.vz;
- data_start+=4;
- *((int*)data_start)=map_data.MapViewType;
- data_start+=4;
- *((int*)data_start)=map_data.MapVDBData;
- data_start+=4;
- *((int*)data_start)=map_data.SimShapeList;
-}
-
-void Strategy_Chunk::fill_data_block(char* data_start)
-{
- strncpy (data_start, identifier, 8);
-
- data_start += 8;
-
- *((int *) data_start) = chunk_size;
-
- data_start += 4;
-
- strncpy (data_start,strategy_data.StrategyName,20);
- data_start+=20;
- strncpy (data_start,strategy_data.StrategyNotes,100);
- data_start+=100;
-
- *((int*)data_start)=strategy_data.Strategy;
-}
-
-BOOL Map_Block_Chunk::output_chunk(HANDLE &hand)
-{
- unsigned long junk;
- BOOL ok;
- char * data_block;
-
- data_block = this->make_data_block_from_chunk();
-
- ok = WriteFile (hand, (long *) data_block, (unsigned long) chunk_size, &junk, 0);
-
- delete [] data_block;
-
- if (!ok) return FALSE;
-
- return TRUE;
-}
-
-BOOL Strategy_Chunk::output_chunk(HANDLE &hand)
-{
- unsigned long junk;
- BOOL ok;
- char * data_block;
-
- data_block = this->make_data_block_from_chunk();
-
- ok = WriteFile (hand, (long *) data_block, (unsigned long) chunk_size, &junk, 0);
-
- delete [] data_block;
-
- if (!ok) return FALSE;
-
- return TRUE;
-}
-
-