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authorRebellion Developments <rebellion@nomail>2000-03-16 11:25:00 +0100
committerPatryk Obara <dreamer.tan@gmail.com>2019-08-19 05:45:17 +0200
commit218ca90543758a20ac326e444ca0643174ca7384 (patch)
tree16bfe3e5307f9f515489000f28728224291a0e3b /3dc/win95/SMSOPT.H
Import Aliens vs Predator - Gold (Build 116)
Source code release, imported from: https://www.gamefront.com/games/aliens-vs-predator-3/file/avp-gold-complete-source-code All text files were converted to Unix format.
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+//-------------------------------------------------------------------
+// DESCRIPTION: SMSOPT.H - Options for SMS compilation
+//
+// AUTHOR: Mark Tolley
+//
+// HISTORY: Created 19th Sept 1996
+//
+//-------------------------------------------------------------------
+
+// Incorporated into sndmanag.h and xxxxxsnd.h
+
+#ifndef SMSOPT_H
+#define SMSOPT_H
+
+
+// #DEFINES
+// General switches
+#define SOUND_ON 0 // Compile sound commands in main game code
+#define SOUND_3D 1 // Compile 3D sound functions
+
+ // (NB switching this off makes SMS independent of 3DC)
+
+// Platform switches - ONLY ONE OF THESE SHOULD BE ON!!
+#define SMS_SATURN 0 // Compile SMS for Saturn
+#define SMS_PSX 0 // Compile SMS for PSX
+#define SMS_PCDOS 0 // Compile SMS for PC-DOS
+#define SMS_WIN32 1 // Compile SMS for PC-Win95
+
+// Sound source switches
+#define MIDI_ON 1 // Compile MIDI-specific code
+#define DIGI_ON 1 // Compile WAV-specific code
+#define CDDA_ON 1 // Compile CDDA-specific code
+
+// Any other sound-specific compiler switches
+#define SMS_FORCE_PENTIUM_TO_DOS_QUALITY 0 // Forces Pentium to use
+ // DOS quality sound. May help to speed things
+ // up... NB 3D SOUND WON'T WORK PROPERLY
+#define SMS_TIMER 1 // Implement timing for ONEHI. Relies on NormalFrameTime
+#endif // SMSOPT_H
+// END OF FILE