diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-12-22 00:49:57 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:37 +0200 |
| commit | 86629a3b343a87961527728c70e4aae94522c100 (patch) | |
| tree | 707164283e348b99c4d5b8e292087b52be51525f /src/kshape.h | |
| parent | 0677653d4f82a2a913986841001847a3c63d25f8 (diff) | |
Cleanups. (Tim Beckmann)
Diffstat (limited to 'src/kshape.h')
| -rw-r--r-- | src/kshape.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/kshape.h b/src/kshape.h index 4361e7f..6bd1f60 100644 --- a/src/kshape.h +++ b/src/kshape.h @@ -2,6 +2,7 @@ #define _kshape_h_ 1 #include "particle.h" +#include "sphere.h" typedef struct @@ -101,6 +102,14 @@ extern void CheckRenderStatesForModule(MODULE *modulePtr); extern void RenderDecal(DECAL *decalPtr); extern void RenderParticle(PARTICLE *particlePtr); +void RenderInsideAlienTongue(int offset); +void RenderPredatorTargetingSegment(int theta, int scale, int drawInRed); +void RenderPredatorPlasmaCasterCharge(int value, VECTORCH *worldOffsetPtr, MATRIXCH *orientationPtr); +void CreateStarArray(void); +void OutputTranslucentPolyList(void); +void RenderLightFlare(VECTORCH *positionPtr, unsigned int colour); +extern void RenderFlechetteParticle(PARTICLE *particlePtr); +void RenderExplosionSurface(VOLUMETRIC_EXPLOSION *explosionPtr); /* KJL 10:25:44 7/23/97 - this offset is used to push back the normal game gfx, so that the HUD can be drawn over the top without sinking into walls, etc. */ |
