diff options
| author | Steven Fuller <relnev@icculus.org> | 2001-08-12 21:29:20 +0000 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:36 +0200 |
| commit | a5c6d1b5ebf78cbd050b7b9f9547191820301a51 (patch) | |
| tree | 9df4f2f3f0b5cdaee30f03424a23a30703158b02 /src/stubs2.cpp | |
| parent | 3ec3df2e66e591d483444ebe3d2ea76a9c5fddbf (diff) | |
Added code for Alien's special vision mode.
Marine HUD numbers are now drawn.
Disabled the "Press Any Key" in the progress bar code for now.
Diffstat (limited to 'src/stubs2.cpp')
| -rw-r--r-- | src/stubs2.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/stubs2.cpp b/src/stubs2.cpp index e2c8d8c..35610f2 100644 --- a/src/stubs2.cpp +++ b/src/stubs2.cpp @@ -15,17 +15,6 @@ void r2rect::AlphaFill(unsigned char R, unsigned char G, unsigned char B, unsign fprintf(stderr, "r2rect::AlphaFill(%d, %d, %d, %d)\n", R, G, B, translucency); } -void D3D_RenderHUDNumber_Centred(unsigned int number,int x,int y,int colour) -{ - fprintf(stderr, "D3D_RenderHUDNumber_Centred(%d, %d, %d, %d)\n", number, x, y, colour); -} - -void D3D_RenderHUDString_Centred(char *stringPtr, int centreX, int y, int colour) -{ - fprintf(stderr, "D3D_RenderHUDString_Centred(%s, %d, %d, %d)\n", stringPtr, centreX, y, colour); -} - - /* indexfnt.cpp */ IndexedFont* IndexedFont :: pIndexedFont[ IndexedFonts_MAX_NUMBER_OF_FONTS ]; |
