diff options
| author | Steven Fuller <relnev@icculus.org> | 2008-05-03 22:18:51 -0700 |
|---|---|---|
| committer | Patryk Obara <dreamer.tan@gmail.com> | 2019-08-20 02:22:37 +0200 |
| commit | e3070e708816c3a6ab61816c9cd0e242763b6aa2 (patch) | |
| tree | b01a3a27f42f1c91af3bd726112632c77324cb72 /src/win95/chnktype.hpp | |
| parent | d5c94a666b1e6049b6364863aa8c68d62a1310dd (diff) | |
Removed UseOldChunkLoader.
Diffstat (limited to 'src/win95/chnktype.hpp')
| -rw-r--r-- | src/win95/chnktype.hpp | 25 |
1 files changed, 2 insertions, 23 deletions
diff --git a/src/win95/chnktype.hpp b/src/win95/chnktype.hpp index c35e8d4..b53a507 100644 --- a/src/win95/chnktype.hpp +++ b/src/win95/chnktype.hpp @@ -177,10 +177,6 @@ struct ChunkShape int num_verts; ChunkVectorInt * v_list; - #if UseOldChunkLoader - ChunkVector * float_v_list; - #endif - //int num_vert_normals; //I don't think num_vert_normals is ever used ChunkVectorFloat * v_normal_list; @@ -195,7 +191,6 @@ struct ChunkShape char ** texture_fns; void rescale (double); - }; struct ChunkQuat @@ -217,13 +212,8 @@ struct ObjectID struct ChunkObject { - ChunkVectorInt location; - #if UseOldChunkLoader - ChunkVector float_location; - #endif - ChunkQuat orientation; BOOL is_base_object; @@ -233,7 +223,6 @@ struct ChunkObject int index_num; //this won't get changed by update_my_chunkobject ObjectID ID; - }; @@ -250,13 +239,8 @@ struct VMod_Arr_Item int spare; int object_index; - #if UseOldChunkLoader - char * o_name; //replaced by object_index - #endif - friend BOOL operator==(const VMod_Arr_Item &, const VMod_Arr_Item &); - friend BOOL operator!=(const VMod_Arr_Item &, const VMod_Arr_Item &); - + friend BOOL operator!=(const VMod_Arr_Item &, const VMod_Arr_Item &); }; struct Adjacent_Module @@ -271,13 +255,8 @@ struct Adjacent_Module ChunkVectorInt entry_point; int object_index; - #if UseOldChunkLoader - char * o_name; - #endif - friend BOOL operator==(const Adjacent_Module & am1, const Adjacent_Module & am2); - friend BOOL operator!=(const Adjacent_Module & am1, const Adjacent_Module & am2); - + friend BOOL operator!=(const Adjacent_Module & am1, const Adjacent_Module & am2); }; class Shape_Chunk; |
